Gesamtlänge aller Episoden: 19 days 7 hours 22 minutes
Host Chris O'Regan interviews Steve Durán of Ogre Pixel and asks them about the design and development of their sticker book driven adventure game, A Tiny Sticker Tale.
Host Chris O'Regan interviews Tony Gowland of Ant Workshop and asks them about the design and development of their golf sim dungeon crawling mash-up, Dungeon Golf.
Host Chris O'Regan interviews D?vis Toliašvili of Estoty Riga and asks them about the design and development of their 4X adventure game, My Little Universe. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode466.mp3
Chris O'Regan interviews David Dolynny of Subconscious Games and asks them about the design and development of their survival action adventure game, Cornucopia.
Chris interviews Matthew Raithel of Graphite Lab and asks them about the design and development of their dexterity based precise platformer game, Mr Run and Jump.
Chris O'Regan interviews Davd Dion-Paquet of Bishop Games and asks them about the design and development of their tower defence MOBA like hybrid game, Towers of Thana.
Chris interviews Ross Przybylski of D20 Games and asks them about the design and development of their rogue-like tactical RPG, Abalon.
Chris O'Regan interviews Moritz Wagner of Mimimi Games and asks them about the design and development of their stealth strategy game, Shadow Gambit: The Cursed Crew.
Chris interviews Emma Johansson of Runway Play and asks them about the design and development of their environmental adventure game, Flutter Away.
Chris interviews Matteo Cerquone of JUMPSHIP and asks them about the design and development of their action adventure game, Somerville. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode459.mp3