The Wild Die: A Savage Worlds RPG Podcast

A podcast all about the role playing game Savage Worlds by Pinnacle Entertainment Group. On this show we will be looking into both the mechanical side of the system and settings, as well as the fluff side. The intention of this podcast is to further the knowledge of ourselves and the community!

Eine durchschnittliche Folge dieses Podcasts dauert 1h15m. Bisher sind 150 Folge(n) erschienen.

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episode 148: Episode #100—Scale & Monsters

Are your encounters with creatures of different sizes either too easy or too difficult because of the scale modifier? The Wild Die Podcast share anecdotes, take a deep dive into the narrative and the mechanics behind the scale, combat options, and monstr...



episode 147: Episode #99—First Contact

Whether you want to impress people at a convention or want your players to fall in love with the setting you'd like to ultimately run a campaign in, first impressions are important. Famous Savage Worlds GM, Karl Keesler runs us through how he conducts an...



episode 146: Episode #98—Campaign Selection

In this episode, Karl and Eric discuss what goes into the decision for your next campaign choice. Eric talks about the Deadlands campaign he just started while Karl tells us why he chose Ghostbusters.  Petramancy Chase Card Print Bundle 50¢ Fiends: Codex...


 2020-06-30  n/a

episode 145: Episode #97—Recruiting

Your game has been designed, prepared, and playtested—it's time to fill it up. Whether it's for a convention, game day, a night with friends or an online game, Karl, Gary and Eric have you covered. Listen to our advice and watch players flock to your tab...


 2020-06-09  32m

episode 144: Episode #96—Playtesting

In this episode, we discuss the benefits of playtesting your adventure scenario before the big day and how to conduct it. Battle for Oz: Pirates until June 18th Dragons are Real Podcast Dragons are Real YouTube Be sure to stay in contact with us- thewild...


 2020-06-03  35m

episode 143: Episode #95—Adventure Design

In this episode, Karl answers questions about his adventure design. What makes a good villain? How many scenes should you prepare? How many Extras or Wild Cards should you throw at the players? What type of adventure does he go for? He also breaks down e...


 2020-05-11  44m

episode 142: Episode #94—Maps, Minis & Terrain

Why try to find maps for your game when you can design scenarios for the props you already have?Gary and Karl share their favorite resources to run both in-person and online games. https://www.o...


 2020-05-04  41m

episode 141: Deadlands: The Weird West with Shane

We invited Shane Hensley on the show to talk about the Deadlands: The Weird West Kickstarter. Shane revealed to us what is in the book, what's planned for the line and some mighty fine tips on how to run a great Deadlands game. Deadlands: The Weird West ...


 2020-05-01  52m

episode 140: Episode 93—Pre-Generated Characters

In this episode, Karl reveals why he creates the pregens at this stage of the process and how.  TPSA VTT Shark Tokens  Deadlands: The Weird West Kickstarter  Be sure to stay in contact with us-, twitter @thewilddie and look for us on...


 2020-04-27  25m

episode 139: Episode #92—Themes & Tropes

In this episode, Karl reveals how he gets started designing a one shot. He explains how he goes about selecting the themes and tropes and gives examples from the ones he's already created.  Finding the Narrative, a Genesys podcast SavageNet April 18th Tv...


 2020-03-31  n/a