Voices of VR

Since May 2014, Kent Bye has published over 1000 Voices of VR podcast interviews featuring the pioneering artists, storytellers, and technologists driving the resurgence of virtual & augmented reality. He's an oral historian, experiential journalist, & aspiring philosopher, helping to define the patterns of immersive storytelling, experiential design, ethical frameworks, & the ultimate potential of XR.

https://voicesofvr.com

Eine durchschnittliche Folge dieses Podcasts dauert 42m. Bisher sind 750 Folge(n) erschienen. Dies ist ein täglich erscheinender Podcast.

Gesamtlänge aller Episoden: 7 days 3 hours 13 minutes

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#1150: Innerworld VR: Scaling Peer-to-Peer Counseling & Mental Health Interventions in Social VR


Noah Robinson’s Inner World launches today on the Quest Store after slowly cultivating an engaged peer-to-peer counseling community that is providing affordable mental health interventions across multiple social VR and 2D platforms on Mac, PC & iOS.


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   1h2m
 
 

#1149: Adding Interactivity to glTF via Node Graph-Based Extension as a Step Towards an Open Metaverse


The Khronos Group published a blog announcement on November 3rd titled, “Deliver Interactive Experiences with glTF: A Node Graph-Based Approach,” which is adding an interactive extension called KHR_Behaviors to glTF (the *.jpg format for 3D objects).


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   58m
 
 

#1148: Golf+ VR: Making Golf More Accessible & Partnering with Top Golfers & Sports Stars


The seeds of Golf+ VR started with founder Ryan Engle creating an iOS ARKit app to help read the golf putting green topology to give a suggested path to help improve his puts, but the lack of demand caused a pivot into moving into a professional puttin...


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   1h31m
 
 

#1147: Thirteen Philosophers on the Problem of Opposites: Grant Maxwell’s Integration & Difference Book & Archetypal Approaches to Character


Grant Maxwell’s book Integration and Difference: Constructing a Mythical Dialectic looks at the problem of the opposites through the lens of 13 philosophers who mostly fit within a constructivist stream of pragmatist, speculative, or process thought.


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 2022-10-27  2h28m
 
 

#1146: Brad Lynch’s Journey as a VR Hardware Analyst: Valve Deckard, Speculative Patent Research, & Hardware Leaks


Brad Lynch has described his SadlyItsBradly YouTube channel as a speculation and prediction channel focusing on the next generation VR hardware, and it has been providing some of the most insightful and detailed VR hardware analysis in the XR industry....


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 2022-10-18  1h2m
 
 

#1145: Wrap-up of Meta Connect with 4 Immersive Journalists: Meta Quest Pro Impressions & Meta Reality Labs Research Demos


Meta Connect happened this past week on October 11th where Meta announced the Meta Quest Pro, and also released quite a lot of interesting information about their future strategies. I participated in a panel discussion with 3 other immersive journalist...


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 2022-10-16  1h33m
 
 

#1144: Venice Immersive Panel on The Art of Reviewing Immersive Art and Entertainment


This is the 26th & last episode of my Venice Immersive 2022 coverage, and I wanted to end with this discussion amongst film and immersive critics about the various challenges for reviewing and critiquing immersive art and entertainment.


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 2022-10-11  1h27m
 
 

#1143: VRChat World Builder Fins and his 3 Experiences in Venice Immersive 2022: “Treasure Heist,”“Magic Heist,” and “District Roboto”


VRChat world builder Fins had 3 experiences in Venice Immersive 2022 with one in competition (Treasure Heist), and two in the Worlds Gallery (Magic Heist and District Roboto). Fins comes from an illustration and concept artist background,


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 2022-10-11  1h10m
 
 

#1142: Scene-by-Scene Breakdown of “Kindred” Exploring Themes of LGBTQ+ Identity and Family


Kindred is a short and sweet experience that explores issues of non-binary, gender-questioning, and LGBTQ+ identities in the context of family. It’s an animated piece that manages to be both general and universal in it’s themes,


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 2022-10-11  42m
 
 

#1141: Venice Immersive VRChat Worlds Gallery Producer Mike Salmon on Curating the Frontiers of DIY World Building


Mike Salmon is the producer of the VRChat Worlds Gallery at Venice Immersive, which means that the scouts out potential worlds, helps track down potential events to feature, and coordinates all of the physical and virtual docents who helping to actuall...


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 2022-10-11  56m