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The developers at Harmonix didn’t set out to create an open-ended music creativity tool with Rock Band VR, but once they realized how compelling it
Advanced Brain Monitoring is a 17-year old neurotechnology company that has been able to extract a lot of really useful information from EEG data. They’ve
I recently attended the Experiential Technology Conference where there were a lot of companies looking at how to use biometric data to get insights into
When I was at the GDC VR Mixer, Jim Preston struck up a conversation about his concerns about privacy in VR. He works at the
I believe that the principle of Embodied Cognition is probably one of the most significant and important concepts to understand about virtual reality. Cognitive science
The eye tracking company Tobii had some VR demos that they were showing on the GDC Expo Hall floor as well as within Valve’s booth.
At GDC this year, SensoMotoric Instruments (SMI) showed a couple of new eye tracking demos at Valve’s booth. They added eye tracking to avatars in
Using language to translate an experience into words is one of the highest levels of abstraction that you can have. Using the power of visual
http://voicesofvr.com/511-neurospeculative-afrofeminism-building-the-future-you-want-to-live-into/ Hyphen Labs is a immersive design collective made up of women of color, and they had a sci-fi VR experience at Sundance this year
Last week BigscreenVR announced that they raised $3 million dollars for their “social utility” VR application. BigscreenVR gives you access to your computer screen in