Join Ward Games on their journey to build the next great indie game studio. Listen in as they bring on guests from the local indie game dev scene in Richmond, Virginia, and from around the world to discuss game development, entrepreneurship, and more.


Eine durchschnittliche Folge dieses Podcasts dauert 1h39m. Bisher sind 237 Folge(n) erschienen. Dieser Podcast erscheint wöchentlich

Episode 16: Battalions

RVA Game Jams: REDUX has been postponed to next spring, but that’s alright! We look forward to working the RVA Game community in the coming months. In the meantime, we


 2015-11-24  1h13m

Episode 15: Beautiful Apocalypse

This week, we talk about the latest Nintendo Direct and how everything old is new again: from Twilight Princess to Star Fox to Pokemon Red and Blue. We also discuss


 2015-11-15  1h29m

Episode 14: Um

A new podcast recorded under the acrid smell of burning rubber, caused by Mason’s dying dishwasher. It’s also the middle of the school semester, so we’d figure we should give


 2015-11-07  1h16m

Episode 13: Rectorize

In this week’s episode, we take you further into the sausage making that is editing podcasts. We discuss the development of one of our games, Peak, including our opinions on


 2015-10-25  1h15m

Episode 12: FOMO

Our podcast is live on the Internet! But you probably knew that already, since you’re listening to it right now. Mason celebrated this momentous occasion by getting himself sick. We


 2015-10-17  1h46m

Episode 11: Humanistic

In this episode of the Ward Podcast, we talk about heuristics, artificial intelligence algorithms, and their application to games. We also discuss Nilay Patel, Editor-in-Chief of The Verge, and his


 2015-10-10  1h28m

Episode 10: Read the Notes, Kids

The Ward Podcast has reached double digits. To celebrate, we talk about creative writing workshops, new superheroes in the modern age, and iterative processes as they relate to product development.


 2015-10-04  49m

Episode 9: The Finishers

The guys can’t finish developing a game, Mason can’t finish playing a game, and Adobe Audition can’t even finish recording a podcast. We discuss user experience development and testing, scoping


 2015-09-23  1h14m

Episode 8: Game Fellows

In this podcast, we discuss the appointment of the new Nintendo president, Tatsumi Kimishima, and the new titles of “Creative Fellow” and “Technology Fellow” for Shigeru Miyamoto and Genyo Takeda,


 2015-09-17  1h6m

Episode 7: Apple Pro

The Fall 2015 Apple Event just happened, and we discuss the new Apple TV and what it means for games. We also talk about the monolithic slab that is the


 2015-09-10  1h15m