Wardcast

Join Ward Games and friends on the journey of a lifetime: learning how to make games for a living! Listen in as we talk with game dev folks both local and from around the world about game development, gaming news, and more.

http://ward-games.com/tags/wardcast/

Eine durchschnittliche Folge dieses Podcasts dauert 1h39m. Bisher sind 515 Folge(n) erschienen. Dieser Podcast erscheint täglich.

Gesamtlänge aller Episoden: 36 days 9 hours 37 minutes

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Episode 7: Apple Pro


The Fall 2015 Apple Event just happened, and we discuss the new Apple TV and what it means for games. We also talk about the monolithic slab that is the


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 September 10, 2015  1h15m
 
 

Episode 6: Post-Arbeau


It's the dawn of a new era after we made our game for Ludum Dare 33.


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 September 2, 2015  1h10m
 
 

Episode 6: Post-Arbeau


It’s a new world, one where Metal Gear Solid V is in the hands of the happy masses, and we’ve barely touched it. We talk about our experience from Ludum


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 September 2, 2015  1h10m
 
 

Episode 5: Fig Seeds


Will crowdfunding upstart Fig grow into something beautiful?


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 August 27, 2015  1h57m
 
 

Episode 5: Fig Seeds


It’s the end of August, which means it’s the start of a new school year. It’s Mason’s first graduate semester at the VCU Brandcenter, and it’s Dylan’s penultimate semester of


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 August 27, 2015  1h57m
 
 

Episode 4: Custom Robo-esque


GriN, developer of Kickstarted game Woolfe: The Red Hood Diaries, has unfortunately shut down. We discuss what we can learn from the closing, scoping a 2D game versus a 3D


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 August 18, 2015  1h39m
 
 

Episode 4: Custom Robo-esque


'Virtual On'-like.


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 August 18, 2015  1h39m
 
 

Episode 3: The Third One


Knight Life, one of our games in development, is slowly reaching completion. We talk about the development process, difficulties we’ve seen in previous projects, and how Dylan and Mason approach


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 August 11, 2015  1h53m
 
 

Episode 3: The Third One


Three down; nine hundred ninety-seven to go.


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 August 11, 2015  1h53m
 
 

Episode 2: Lucky Indie


In this episode, we discuss the topic of indie development brought up by Machine Studio’s Simon Roth in his YouTube video, “Killing the ‘Lucky Indie’ myth: How to build a


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 August 4, 2015  1h39m