Welcome to geek there, Py Radio. You've got your mental curator, Johnny
Hamburger. And this, of all weeks, should be a week that I
just kind of sent a prerecorded show or an old show, you know,
like a best of or something like that to the radio station because I've got
some sort of respiratory infection sore throat thing going on, undoubtedly handed to me
by my given to me by my almost three year old son, who I
love just to pieces. But anybody who has small children knows that they are
just disease factories, and basically you just kind of operate in these little windows
of unsickness. Every few weeks. You just get sick. Your kid gives
you something, they take something from school, they get you sick for something.
That's where I'm at again, tail as old as time. I've said
that on the show, lots of lots of time, lots of shows.
I've started by telling you how I'm sick with a new disease given to me
by my son. And this week's show is no different. Pardon my little
sip of coffee there, and of course my phone starts blowing up the moment
I hit record on this new show. So again, Welcome to geek Therapy
Radio. Check out geek Therapyradio dot com for more information and to get in
touch with me directly. You can also just email me Johnny j O h
n n Y at geek Therapy radio dot com. You can find me on
all the social media. Take your pick, Twitter X, whatever you want
to call. It's always gonna be Twitter in my brain, Instagram, Facebook,
YouTube, of course TikTok, I should do more tiktoks, but any
social media. Just type in geek Therapy Radio or geek Therapy Radio podcast whatever
and you'll you'll find me. If you're if you're listening on the radio and
you want to listen to the podcast version of geek therapy Radio. Of course
you know the iHeartRadio app, but also Spotify in Apple and Google podcasts and
you're smart speaker and whatever, just search for geek Therapy Radio podcast and look
for the red, white and black color scheme, and that's how you know
you've got me. Although I think if you just search for geek Therapy Radio
podcast, I'm going to be the first result. That's a little little humble
flex right there. But at yeah, geek Therapy Radio podcasts how you can
catch me. I have hundreds, hundreds of episodes now. I've been doing
the show since since spring of two seventeen, and it is now towards the
end of summer as I'm recording twenty twenty three. So I've had a good
run on Geek Therapy Radio with plenty more to come. I'm not going anywhere.
What I would like, what I would like to do. I want
to talk about Starfield a little bit in this podcast, at least a little
bit. But what I would like to do as far as geek Therapy Radio
is concerned, in the growth of Geek Therapy Radio, I'd like to be
syndicated. You know, like my ultimate dream, it's not this is kind
of a it's a minimal dream, you know. I guess this dream isn't
that grandiose, but you know, it'd be cool if I was on a
radio station up near like Raleigh, Raleigh or anywhere North Carolina, Lynchburg,
Virginia up around there. Would be cool to be on a radio station that
reaches Lynchburg, Virginia. That's where my wife's family is from. My mother
in law, father in law, brother, we're in law, sister in
law, all them. My wife is from Lynchburg, Virginia, so it'd
be cool to have my show on a radio station nearby Lynchburg, Virginia,
so that my extended family in Lynchburg, Virginia could could hear the show.
I think my show would work awesome in Austin. Austin, Texas, like
one of the tech tech capitals of the world, really in our capitals of
the world, really geek therapy radio in Austin, Texas. Of course,
that makes all the sense in the world. The little rub, as I've
mentioned on the show many times, is that a lot of these, especially
AM radio stations, are a little bit skewed in the bias a little bit.
And I'm out here kind of a voice going against the stream where I
don't try I'm not coming at it from the opposite bias, but I'm trying
to come at it from from low to no bias, from a kind of
an area, a mental space of compromise and a mental space of logic.
You know. For instance, I don't understand why solar panels and wind mills
have to be a political freaking issue. It's just making energy that you turn
your lights on and run your refrigerators with why does it Why does it have
to be so politicized? Why do you have to hate a neighbor who has
solar panels on their house? Or why do you have to hate on wind
farms where they make sense, where they make sense, where they have the
minimal impact on you know, while why does energy production have to be so
politicized? And me saying that, me me not beating on the political you
know, drum is kind of I know that at least for a lot of
AM radio stations, it's you kind of want somebody to tow the tow that
line, the right leaning line. And I have nothing against conservatives or liberals
or anything. But that's kind of the problem is that I don't have anything
against liberals or conservatives, and you need the divisiveness to have a successful AM
radio show. You kind of need that that divisiveness and that rabble rousing and
that gas lighting, and that's just not what I do on Geek Therapy radio.
So I think it might show. It would work great obviously in Houston.
Has been working in Houston since twenty seventeen, but I think it would
also work great in Austin. I would love to be on a station that
reaches Lynchburg, Virginia, I think it would work great in San Francisco,
Portland. Obviously, I'm I'm picking definitely lean a certain way, but the
fact that I am not carrying the torch of right leaning stuff, I think
left leaning cities would kind of more catered to the show or be more open
to it. Lynchburg, Virginia is not necessarily unbiased demographic. I don't know,
but I'm just saying if I was syndicated more cities, even if just
small towns across America, I don't even care. I don't care if the
signal is. It's if it's a you know, one hundred watt AM station
or a two hundred wat FM station as opposed to fifty thousand wat AM radio
station. You know KTRH in Houston KPREC. What is the wattage of KPREC.
I don't think KPRC is not, which is the my only home station
right now. It's definitely not fifty thousand watts. I'm sure I could look
that up on the fly, but it's not a It's not a blowtorch that
our sister station, seven forty am KTRH is KPRC nine fifty am is not
putting out as much power as seven forty, but I'm actually curious now to
look it up. But Geek there Poradio, small town America. I'm all
about it because guess what, geeks live all across the country, all across
the world. Actually, y'all connect with me, y'all email me, y'all
reach out to me. I want to talk about that next segment. How
so many of my listeners are international on the podcast especially, and I love
all of y'all, and I want to just kind of touch on some of
the messages y'all sent me over the past week. And I want to talk
about Starfield coming out for PC and Xbox a little bit, and who knows
what else we'll get into here on Geek Therapy Radio. But I am your
mental curator, Johnny Hamburger. More Geek Therapy Radio coming up. Don't go
anywhere. Hit the post. Welcome back to Geek Therapy Radio. And that's
me hitting the post on the way in from the last break the post of
the bumper there just the downbeat or whatever you want to call it. Hitting
the post and radio means you hit a very certain you know, beat on
the music. If you're like an FM DJ, if you're Rod Ryan over
there on the buzz, you hit the post right before the lyrics come in
on the music track coming up, hitting the post here, and my circumstance
was hitting the post of the music beats on the way out in the way
in. But hitting the post could also be a time a time mark,
like hey, you gotta be out the next segment, the commercial starts at
thirteen minutes past the hour. It doesn't matter what the hour is. Let's
just say at seven pm. In thirteen minutes, commercials are happening. If
it's a hard timed kind of radio show, your commercials are starting. The
first segment ends at seven pm and thirteen minutes, So you need to hit
that post, I would say the post if the commercials are going to start,
the first break starts at thirteen, hitting the post at twelve fifty really,
I mean, that's really what it is. Twelve twelve fifty is hitting
the post, assuming you put a little a stinger or a station id or
something leading into the break. So the post is a timing thing, either
the beat of a music or before lyrics come in, or it can actually
be like a hard set time looking at a clock for those unfamiliar with radio
radio host no matter where you are, and even me to a certain degree,
prerecording these shows in my home studio. Here I'm looking at a clock
like I'm looking at the time going I record in reaper, and I'm looking
at what I'm recording here. I'm both is showing me the beats and measures
for some reason which I don't really need right now, but I'm looking at
the time. So as I'm recording the show right now, it's nine minutes
fifty eight, nine minutes fifty nine, ten minutes, ten minutes so one,
ten minutes so two, ten minutes so three, and so on and
so forth. So I'm looking at that because I know the next break is
coming up at eighteen minutes, straight up, eighteen minutes. As far as
my show length is concerned, now, if you're listening on the am radio,
it's not going to correlate exactly. Also, if you're listening on the
podcast, who knows what kind of commercials they insert between the segments to throw
off the timings. But as far as I'm recording right now, ten minutes
twenty seven, ten minutes, twenty eight, ten minutes, twenty nine,
ten minutes, thirty that's in content. That's the time in actual content.
So we're always looking at the clock, no matter if you're pre recording or
you're going live on the air, radio hosts are always looking at a clock.
And the nature of my podcast, I didn't the nature of podcasting.
I don't know I was going to get into all this, but welcome to
get their radio that you're podcasting is that it's not so stuck on time there.
I would say most podcasts or just even though it's kind of like,
yeah, you're listening to a podcast, it's around thirty minutes in length each
week, it's not a tight thirty minutes. It's not a hard out thirty
minutes. So it kind of floats. And most podcasts are like that.
Some podcasts aren't even set to any sort of time stamp of you know,
critical time limit of of of around thirty minutes. Most of them are just
kind of freeform. They go as long as they go. They're edited down
to, you know, take out some of the fluff and whatnot, but
but stream of conscious consciousness shows there, they kind of go along. Mine's
kind of a hybrid obviously it's a stream of consciousness show, but it is
on broadcast on AM radio, so I do have to meet these tight kind
of out times. Each segment has to be a certain amount of length eight
minutes, ten minutes, eleven minutes, and ten minutes. So I've got
four segments for segments eight minutes, second segments ten minutes, third segments eleven
minutes, fourth segments ten minutes. That's what I'm locked down to. Even
though I'm kind of the stream of consciousness I am, I am kind of
unique in the podcast world where it's a radio show first as far as formatting
is concerned usually, and then it's the uploaded as a as a podcast.
You didn't used to always be that way. As a matter of fact,
when I first started doing the show, there were no kind of tight timings
on the radio station when I was at midnight, when I was first on
the air. So they're like, yeah, I just you know, keep
the contents under, you know, forty nine minutes, and then we'll just
kind of work the log around. The log is the radio log, meaning
the commercials and whatever you're going to put between segments, well, just make
it four segments. Try to keep it under like forty nine minutes. They
can float. Each segment can float in length from one another. So sometimes
I'd record a segment that was like twenty minutes long, and then that means
the last segment had to be like three minutes long. It was wacky.
So go into the kind of the more bracketed, more set structure of eight
minutes, ten minutes, eleven minutes, ten minutes. I thought would be
restrictive at first, but it's act like a lot easier and a little behind
the scenes of podcasting because I know a lot of you out there and I
want to talk about you some of the messages I've received from my audience here
in a minute, but for anybody interested in podcasting out there or even broadcast
work. One of the challenges at the beginning was for me, as like,
how am I going to talk non stop for at least ten minutes per
segment? How would I have enough to say to fill ten minutes uninterrupted on
the air. So I don't You can't just sit back and relax and like
collect your thoughts for thirty seconds at a time, because the off air alarm
will go off or the warning will go off, and you get fine from
the FCC if you stop talking for too long, how am I going to
fill up at least ten minutes per segment? What I found very quickly,
obviously was the real challenges. And again this is for anybody out there listening
who's trying to think about getting into podcasts, who's worried about how are they
going to talk for so long? Which you'll very quickly realize is how do
you wrap it up? The real part is, the real hard part is
how do you wrap it up? How do you keep to ten minutes?
It's the hard part isn't how do you get to ten minutes? The hard
part is how do you keep to ten minutes? And you realize that very
quickly. And the reason why I'm saying that is a lot of my listeners
out there are by very nature of who's attracted to Geek Therapy Radio is we're
all geeks about something, meaning so many of you out there are into so
many different things. Ed who I talk to all the time, emails me
all the time. He's into nine to eleven porsches and rebuilding engines, and
he has he's a pilot a jet. I think he's got his jet.
Yeah, jet certification. Awesome. Awesome, dude. If ED started a
podcast, I would certainly listen to it. A lot of the other people
out there are like computer programmers, or you're into comics or whatever, and
you have all these cool things to say, all these cool experiences, like,
man, that'd be cool podcast of this person ever decided to share.
If you are that person who ever kind of wondered what would be like to
make a podcast about what you're into, it could be something specific, like
I said, Rebuilding portion nine eleven engines is very specific, but it sounds
very interesting. My show is way more general. It's just kind of touching
on all sorts of things, basically what I've got my mind on my mind
a moment to moment. But if you're into something you've ever thought about starting
a podcast about it, and you're worried about filling enough time how to talk
for so long? Now you just just do it. Just do it,
just try it. You'll find out very quickly within the first few attempts that
the actual difficulty is wrapping it up, trying to make a thought concisely,
which I when I write. That's why I write so much stuff like for
the Houston Museum and Natural Science Science Bites podcast if you yeah, I do
other podcasts. By the way, So if you type an HMNS or Houston
Museum and Natural Science into Spotify or whatever, just look up the Science Bites
podcast. I do that podcast. I try to keep those generally under fifty
minutes. I try to keep it under nine minutes really, but really like
at maximum, keep it fifteen minutes or under. I write those out,
and I write my YouTube scripts, and I write the YouTube scripts for Houston
Museum and Natural Science YouTube channel, and I write these scripts out when I
need to be concise. But when I'm free flowing like this, I don't
know how long I've gone on the past segment. Here, I'm seven or
eight minutes into this segment right now, segment two, free flowing state of
Mind. It's not very concise. But the bottom line is, if you
are interested in doing a podcast, you're listening to me talking, You're like,
I'm curious about making a podcast, and you're worried about filling the time,
You'll find that the real hard part is stop like saying too much.
It hits when to stop the hard It's not hard to keep talking. You'll
find that it's hard to stop talking anyways, Starfield. I can see that
I'm getting towards the end of the segment here. I want to talk about
Starfield a little bit, but from a completely underwhelming but perhaps unique perspective in
that I didn't know anything about Starfield until like a week ago, when one
of my buddies was like, dude, I can't wait for Starfield. Are
you're going to download Starfield? I was like, what the heck is Starfield?
And he's like, are you have you been living under a rock?
Like, yeah, kind of having a three year old is a little bit
like living under a rock. There's so much stuff I don't know about.
I just got a PlayStation five. I don't know half the stuff that's I
don't know ninety percent of the stuff that's available in the PlayStation network. Starfield.
What Starfield? Tell me about Starfield? I have changed one hundred thousand
diapers in the last week or months whatever they've been developing Starfield years tell me
about Starfield? I don't know. I'm forty with a three year old.
I don't know these things. I'm not going to hit the post that was
the post, but yeah, anyways, more geek Therapy Radio coming up.
Don't go anywhere. I'm your mental curator, Johnny Hamburger. Let's talk about
Starfield. Welcome back to geek Therapy Radio. You've got your mental curator,
Johnny Hamburger. I promise we'd just talk about Starfield, new game coming out.
First of all, I think the most important thing to mention here again
is to kind of re re up. My perspective on this is that it's
maybe it's not so grandio, so maybe it's kind of low key. But
my perspective on here is low key unique in that I didn't have a clue
about And I'm somebody who's who likes video games, who's who thinks of himself
as pretty kind of, you know, on the pulse of video games.
I run through Steam every day. I see Steam load up on my computer,
so I think I'm like a little bit aware of what's going on in
the gaming community. But a week ago, one of my best friends is
like, dude, I can't wait for Starfield. It's coming out like September
fifth or whatever, Labor Day weekend. It's like, that's I had,
what's Starfield? I have no idea in his jaw just dropped He's like,
dude, are you kidding me? You don't know what Starfield is. You
haven't heard of Starfields, Like, no, I've heard of changing one hundred
thousand poopy diapers. Tell me what Starfield is. So Starfield is from Bathsheta
Games and I looked into it. Over the past week, people are going
absolutely burzerk over Starfield. People are buying new gaming PCs, they're upping their
graphics cards in preparation for Starfield. Make sure they can run Starfield at a
buttery frame rate whatever. If you're not just playing it on Xbox, Xbox
Series X or Xbox Series S. By the way, it's not on PlayStation
five. It's it's just it's a any it's for Microsoft stuff. So it's
on Steam for you know, in Windows, and it's on Xbox you know,
it's game Pass and all that, but it's not on PlayStation. I
just got a PlayStation five, by the way, just for grant Urismo seven.
I got a PlayStation five for my birthday. I should reiterate I didn't
spend money on a PlayStation five. Well I indirectly did, but my wife
got me a PlayStation five. Wife and son got me a PlayStation five.
Remember at day Starfield is not on a PlayStation five. People are going nuts
over it. The release date is supposed to be September five, twenty twenty
three, So by the time you're listening to this podcast, maybe it's already
come out. People are getting their PC's ready for it, and I thought
i'd be cool just kind of let's talk about it. Let's talk about Starfield
just a little bit. I want to look at the system requirements because a
lot of people are upgrading their PC's in order to best play Starfield. So
I'm going to go over the listed PC requirements for Starfield so that you know
whether or not you need to upgrade your graphics Carter process or RAM or whatever.
So let me just go over the specs required system requirements for Starfield.
By the way, remember going to like, oh gosh, were there the
gaming store the PC stores back in the day, back in like the nineties
and the eighties where you'd go and you get the box out. I feel
like lgr right now, do you get the box out and you twist you
twist the box around to see the system requirements for like star Wars and like
all right for eighty six two megs of graphics one meg of system RAM.
That's what I kind of feel like every time I'm looking up system requirements for
modern games. The requirements are thirty years more advanced. Then look going to
EB Games or whatever in the nineteen nineties and looking up what Star Wars or
Civilization system requirements are. Oh, do I have a three eighty six?
No, mo, we need a four eighty six. Now we need a
Panto, We need pant M two. Looking up system requirements always remind finds
me of back in the day looking at box art for PC games. Remember
how nice that was? Okay, lgr moment over. Let's go on the
specs for Starfield. Okay, so let's start off with a minimum specs Windows
ten version twenty one h one ten dot zero dot one nine zero four three.
Okay, that's pretty specific. So these are the minimum requirements. Just
Windows ten, processor, AMD rise In five twenty six hundred X or an
Intel Core I seven sixty eight hundred K. So you'll be good as long
as you have something is something newer or something as old or as new as
a seventh gen until I seven, you're you're good. If you have a
sixty eight hundred K I seven. What that does tell me, though,
is that the minimum requirements is quad core hyper threaded, so you're gonna one
at least four cores and hyper threaded four cores. The rise in five twenty
six hundred X. I'm going down tangent here twenty six hundred X right as
the lawn people are at the neighbor's house next to me, AMD twenty six
hundred X. I want to see how many cores. I want to say
it's I want to say that's a four core, if not six core hyperthreaded.
But let's see six cores hyperthreaded. YEP. So the twenty six hundred
X is six cores twelve threads. So that's what you need. Minimum processor
twenty six hundred X or a seventh gen Core I seven from into L sixty
eight hundred K. Specifically, minimum requirements are sixteen gigabytes of RAM. Doesn't
say whether it's d d R three or d d R four, D or
five. I'm assuming it just I'm assuming DDR three will Well, we'll do
it, but sixteen gigabytes of RAM. Minimum graphics are an AM d r
x fifty seven hundred or an Nvidia g four ten seventy t I. So
I would wager a lot of you out there sening, A lot of gamers
are already prepared for the minimum requirements of Starfield. Again for the GPU,
that's an amdr X fifty seven hundred or an in Video g Force ten seventy
TI ten seventy that came out like twenty seventeen something like that, I believe,
with ten series or maybe even before that twenty sixteen Unidirect X version twelve.
Obviously, storage is not going to change based on minimum or maximum recommended
requirements. One hundred twenty five gigabytes. One hundred and twenty five gigabytes for
Starfield is the minimum and recommended requirement. One hundred twenty five gigabytes. Games
are huge these days, y'all. And the additional note here on the minimum
requirements says SSD required that probably just means at least a say to SSD,
at least a solid state drive that's capable of five hundred and fifty megabytes per
second read and write. More importantly, those four K those little little chunk
rights beats that are what SSDs really excel at and why your computer feels extra
snappy with an SSD drive isn't isn't that bulk data transmission rate. It's those
little burst those little burst transmissions, those little all those little, tiny,
tiny files that your operating system in games or tossing around. That's where SSDs
really excel is those little those tiny files. Is moving a whole bunch of
tiny files real fast. Not just a real one continuous large file real fast.
It's moving around thousands of tiny files real fast. So that's why an
SSD is required. I would say most modern games these days, a solid
state drive is required. And you know what I've noticed, not we get
to recommended requirements of Starfield here in a second. What I've noticed with Street
Fighter six specifically, that's what I've been playing most recently, Street Fight or
six. SSD and RAM is very important. Have you played Street Fight or
six and waited for the character models to load in, Like if you're on
the character select screen and you're going from like Cami to Ray, you can
whatever. Like I had it running on on a hard disk drive. This
is a good little anecdote. For a while on my Arcade computer, I
had it running off of a two terabyte standard spinning optical disk drive. And
it was murderous to wait for the characters to load in. And then I
upgraded that two terabyte optical drive to a two terabyte solid state drive for like
sixty bucks. Like solid state drives are so cheap right now, but two
terabyte SSD drive and the character models still it was a say to SSD,
still took a few seconds to load in. It takes a little while.
So I'm thinking, like man, modern games, when they say SSD required,
to me, that means like NVMe, like it gets something NVMe where
it's you know, five five gigabytes read and write speed and whatnot. Like
that's to me. If it says SSD required, I'm not just thinking minimum
like a say to SSD. I'm thinking m DOT two and not a sayta
m dots NVM the NVMe protocol or whatever you need that you need, the
quickness, you need, the quickness with your with your storage drive these days
for these modern games. So yeah, even minimum requirements SSD required for Starfield.
Let's go over the recommended settings for Starfield. Let me check my segment
time here recommended settings for Starfield. And I'm just getting this off of Steam,
Windows ten or eleven with updates. It just says processor recommended. Processor
is a rise in five thirty six hundred X in an Intel I five ten
six hundred K, so on eleventh gen Intel processor I five ten six hundred
K. I'm not even looked at up how many core is that efficiency cores
and power cores or whatever going on now? I have no idea, but
an I five ten six hundred K is recommended or a rise in five thirty
six hundred x is recommended. Memory recommended sixteen gigabytes of RAM. I'm still
kind of surprised that it's not thirty two gigs of RAM. Sixteen gigs of
RAM is kind of like the baseline for a good gaming slash work station PC.
Nowadays thirty two is better, but sixteen is like kind of minimum for
a solid gaming workstation for a game like Starfield, with all the hype and
settings worries ahead of it, I would thought it would be thirty two gigs
a RAM. We'll see if that's sixteen gigabytes a RAM recommended is actually good
enough. Checking my time in the segment here, I'm sorting out graphics,
possibly one of the most important things recommended As an AMD Radion R X sixty
eight hundred XT or an Nvidio g Force RTX twenty eighty. Ooh, that's
kind of beefy. Actually, rt X twenty eighty recommended. Interesting, same
on hundred twenty five gigabytes storage, same solid state drive recommended. So it's
a beefy game. My takeaways are that recommended is actually RTX twenty eighties.
No slouch, but yeah, SSD required for these new games. They're huge
and SSD required. Morge there Per Radio, don't go anywhere. Welcome back
to Keat Therapy Radio. You've got your mental curator, Johnny Hamburger. What's
going to be interesting? We've been talking about Starfield. Starfield's coming out soon.
As of recording, Starfield's coming out on September fifth, supposed to come
out in September fifth. I think there's a way. Originally on game Pass
Microsoft game Pass, they said it was you can play it earlier than that,
but it turned out not to be true. Something there was some hub
up. Don't quote me on that. There was some hub up over Starfield
on game Pass and not meeting a deadline or somebody who was disappointed somewhere whatever.
Starfield is only coming out for Microsoft, you know Xbox Series, as
Series, X, game Pass and Steam. It is not going to be
on PlayStation five. And I went over the minimum acquirements, basically the minimum
requirements for for the for the graphics. It was the last thing I mentioned.
The minimum requirements for graphics was an in Video g Force ten seventy TI
or am D r X fifty seven hundred. The recommended graphics card for Starfield
was going to be an am D r X sixty one hundred x T or
an Nvidia g Force rt X twenty eighty, which, if you still have
a twenty eighty right now, that's still a beefcake card. So the recommended
settings for Starfield are actually surprisingly beefy for the recommended Again, the minimum is
is much less. You can get away with much less. Most people listening
right now probably don't need to upgrade their PCs to play start Field, but
you're probably not gonna be getting you know, you're not putting your settings on
Ultra and getting sixty frames a second and four k with the minimum settings.
I'd say even twenty eight t I with the with the recommended settings, you're
probably not getting four K sixty with an r t X twenty eighty in Starfield.
I can't I can't really imagine that we're gonna wait. I have not
looked personally at any benchmarks. I just struggled to think that an rt X
twenty eighty could do four KSE sixty completely maximum settings, maybe down on medium
settings. Maybe if you turn the I candy down a little bit. With
any game, if you turn the I candy down, usually you can get
a four K sixty with any sort of modernish graphics card. Just depends how
how how little I candy you want on the screen, the shadows and tesselation,
in depth of field, in whatever. I imagine a lot of people
are gonna be using FSR or DLSS, so uh FSR on AMD or DLSS
on on Nvidia for some frame generation for some AI enhanced frame rates, and
the kind of drawbacks that come from FSR DLSS you can get kind of graphic
glitches. Things look look kind of smudgy and blurry. I know that if
I use DLSS or FSR in Flight Simulator twenty twenty, that's a lot of
the little cockpit menu, a little cockpit type words and letters and things and
numbers in the cockpit are blurry, and you have to wait for the screen
to settle in before DLSS or FSR like fully renders out those the little tiny
letters and numbers. But if you're in a fast moving game and you're just
it's not so critical to see tiny little texts that's racing across the screen,
then DLSS and FSR is great. I'm just saying Starfield, no doubt that
FSR and d LSS are going to get you a lot better frame rates and
it could look great. It could be totally worth it to do frame generation
DLSS and have to SR, especially if you have do twenty eighty. I
think twenty eight are any RTX card I believe supports some version at least two
point zero one point of DLSS, not three point or three point five I
think they have out. Now you're going to be running some sort of AI
frame interpolation something going on to get sixty frames four k maximum settings. That's
just my prediction. Now. Am I excited about Starfield personally? I don't
know enough about it. I do know that it's like a new According to
Bathsheta, it's like it's a new universe, like it's a new complete franchise.
From what I gather, And again I'm a layman in this. You
know, Fassida did Skyrim, Bethseda did fall Out right, fall Out the
latest thing was like Fallout four and Skyrim. So this is the kind of
the new, Yeah, fall Out four, this is the new. It's
like a new It's like a new Star Wars. It's like if it's like
if Disney had created the successor to Mickey Mouse, or and a completely different
universe than Mickey Mouse, like another new, brand new universe. So it's
Basheta creating a brand new kind of France franchise here, as I understand it,
the first new franchise as I understand it from Bashida in twenty five years.
But I'm excited to play. It looks pretty cool, Like I'm looking
at the trailers and everything. It looks it's neat. It looks like an
RPG slash first person shooters slash U flight simulator, not flight simulator as in
like FS twenty twenty, but like Star Wars like You're maybe You're not not,
un like an Ace Combat. It looks like a mix between Ace Combat,
Halo and Final Fantasy. That's what got Maybe that's a good way to
describe without having actually played it. That's just what I gather from the trailer.
Final Fantasy plus Ace Combat plus Halo or Call of Duty or what over
like whatever. It's a first person shooter RPG flight shoot him up game looks
like to me seventy dollars seventy dollars, and I just don't. I don't
know. I'll wait and see what it's on my wish list. It's not
my wish list, on my Steam wish list. I don't know if I'm
coming out the gate spending seventy dollars. I think I'm a kind of I'm
a wait and see because the other thing is like, am I going to
invest the time into playing this? Am I going to have the time to
invest into playing Starfield? I don't. I don't. I envy the people
right now that do, and I know that one day I will, like
I think, especially when Riker gets a little bit older and he can play
video games and he's more kind of self reliant in that way than I can.
Yeah, I can devote more time to playing video games because I'm gonna
be with him and we could be playing Starfield together or street Fighter together or
whatever game we're playing together, or he can be on the on the switch
while I'm on the PS five or vice versa. But he knows. But
he's entertained by video games right now. He likes to play Peppa Pig.
He likes to press buttons. I should say, he likes pressing buttons when
the Pepper Pig game is on the PlayStation. And it's kind of a teaching
you know, it is he's being educated. It'll say press X now,
and a look on the control and look for the X button, and he'll
very slowly press X. And sometimes we get it wrong. I'll say,
no, that's the B button. Where's the X button? You press X
on the X button. So he's learning, and he's almost three years old.
He'll be three in October, and we're rapidly approaching, you know,
the age where he will be self sufficient on video games. And that's when
I'll have more time to actually invest in a video game, play a video
game. But seventy dollars for Starfield, knowing that I'm probably not even gonna
get to play it even if i wanted to. It's kind of a wait
and see for me. That's my perspective as a as a daddy gamer right
now, who's kind of side not sidetracked with raising a child. But I
am raising a child, and that takes all the priority, and that's all
the gratification in the world I need is raising my son Riker. Like it's
playing a game. Nothing compares to raising my son as far as like joy
and happiness and fulfillment of the heart. Like y'all can keep Starfield. If
I never play a Starfield, I'll be fine because I'm just a blast and
having that hole in myself met by raising my child and loving my wife and
raising my small little family. So it's kind of a you know, a
poignant way to kind of end the show is if you're a geek and you've
kind of fallen off from hobbies for one reason or the other. Maybe you've
started going to college or growing a family, or something's happened where you just
don't have the time to invest into the hobbies. The hobbies will always be
there, and you always be able to kind of spend a few minutes here
and there just kind of checking in on the hobby, even just like on
YouTube or or reading about it or something like that. But the day will
come when you can spend more time on your hobby. The hobby will always
be there waiting for you, so don't get too disheartened. Enjoy what you're
doing right now. Find the joy and what you're doing right now. Maybe
find some new hobbies that you can do every day while you're doing your important
tasks, while you're paying the bills and raising your family. But those childhood
hobbies, even if you're not into it right now, if you can't devote
the time, one day, you will. So one day I'll be able
to see a new game launch coming out, be excited for it, download
it, and play for hours hours a day. Maybe that day is coming.
It's not right now, but it's totally okay. What I'm doing right
now is important. The hobby will still be there, video games will always
be there. And just enjoy what you have while you can. I don't
want to be playing Starfield and miss out on Riker growing up, even slightly,
even a few hours of my son growing up. I don't want to
have use that time to play Starfield instead. It's insane to me. Anyways.
You are worthy of love, you're worthy of giving love and receiving love,
and you're worthy of your own self respect. Thank you so much for
listening to Geek Therapy Radio. Thank you for all your messages from around the
world and the birthday wishes kenzo Ed all of y'all have just you've warmed my
heart. Thank you so much for your correspondence. Thank you so much.
I guess that's it. Take care until next time. Piece out y'all.
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