The Cane and Rinse videogame podcast

Cane and Rinse is a weekly podcast made by passionate videogaming enthusiasts aimed at like-minded listeners. Our ambition is to provide in-depth discussion with help from knowledgeable, articulate guests from the gaming community, the world of games development and beyond.

https://caneandrinse.com/

Eine durchschnittliche Folge dieses Podcasts dauert 1h58m. Bisher sind 697 Folge(n) erschienen. Jede Woche gibt es eine neue Folge dieses Podcasts.

Gesamtlänge aller Episoden: 55 days 15 hours 10 minutes

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Shenmue II – Cane and Rinse No.65


"Remember that pain! Next time it will be worse!" - On the day that the snow turned into rain we recorded the second and final of our Shenmue podcasts. Yu Suzuki’s Shenmue II sees Ryo cross the East China Sea in his continuing pursuit of Lan Di,


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 January 28, 2013  2h40m
 
 

Podcast special: An Interview with Jim Crawford


In the first of an occasional series of bonus podcast industry interviews, Leon speaks with Jim Crawford of San Francisco's Twinbeard Studios. Creator of the ambitious, surprising and hilarious browser based Flash game, Frog Fractions,


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 January 23, 2013  1h9m
 
 

Alan Wake – Cane and Rinse No.64


"Guess that one saw the light!" - Following a protracted period in well-publicised ‘development hell’, Max Payne developer Remedy’s David Lynch/Stephen King/Rod Serling homage Alan Wake was eventually released on Xbox 360 in May 2010 and almost two ye...


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 January 21, 2013  1h43m
 
 

Devil May Cry 3: Dante’s Awakening Special Edition – Cane and Rinse No.63


"Now you've really crossed the line." The Resident Evil follow-up that metamorphosed into its own IP during development, Hideki Kamiya’s Devil May Cry arrived on the PlayStation 2 to largely rapturous acclaim in 2001.


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 January 13, 2013  1h56m
 
 

Shenmue – Cane and Rinse No.62


"Heh... you like me that much?" A developer whose hallmark is technical wizardry, Yu Suzuki’s AM2 were responsible for eye-popping innovation throughout the 80s and 90s with arcade titles such as Space Harrier, OutRun and Virtua Fighter.


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 December 23, 2012  1h47m
 
 

Okami – Cane and Rinse No.61


"Origin of all that is good and mother to us all" - During its relatively short existence, Clover Studio produced a triumvirate of significant and memorable titles; Viewtiful Joe, God Hand (each a candidate for a  future Issue of this podcast),


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 December 17, 2012  2h25m
 
 

Half-Life 2: Episode One and Episode Two – Cane and Rinse No.60


"Prepare for unforseen consequences." - In the last of our Half-Life series of podcasts, we review both Half-Life 2: Episode One and Episode Two. Beyond this Leon, Darren Gargette, James and Josh speculate upon what may be yet to come for the Half-Lif...


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 December 9, 2012  2h38m
 
 

Pac-Man Championship Edition DX – Cane and Rinse No.59


I've got all the patterns down, up until the ninth key... ...I've got Speedy on my tail, and I know it's either him or me. So I'm heading out the back door and in the other side; Gonna eat the cherries up and take them all for a ride. Leon, Josh,


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 December 2, 2012  1h40m
 
 

Binary Domain – Cane and Rinse No.58


"Am I the only one who understands the meaning of the word "covert?"" - Thick-necked, wise-cracking future soldiers shooting the crap out of robots with big guns. In the minds of gamers, SEGA Yakuza Studio’s Binary Domain is what all videogames are li...


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 November 25, 2012  1h32m
 
 

Cave Story – Cane and Rinse No.57


Doukutsu Monogatari The late 1990s: Inspired by a host of classic Japanese titles, printer operating systems programmer, Daisuke Amaya, has a dorm-mate teach him how to code video games. The result - five years later - is Doukutsu Monogatari (a.k.a.


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 November 18, 2012  1h30m