Gesamtlänge aller Episoden: 22 hours 51 minutes
Tom Straatman (Community Manager) is joined by Matthias Wagner (Lead Game Mode Designer) and Raunaq Sokhi (Game Designer)
Tom Straatman (Community Manager) is joined by Alexander Formoso (Weapons Game Designer) to discuss the changes coming to Vault Weapons during Season 5...
Tom Straatman (Community Manager) is joined by Isabelle Grimborg (Game Designer) and Qassim Obeid (Development Manager) to discuss the new Squad Management and Squad Orders features in Season 5.
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Tom Straatman (Community Manager) is joined by Ali Kaporchali (Producer), Jac Carlsson (Game Designer) and Jaime de la Puente Boal (Game Designer) to discuss the Quality of Life changes coming to Dozer and Irish during Season 5.
00:19 - Intro
01:30 - Soldier camera movement
07:55 - Irish Changes
16:47 - Dozer changes
27:05 - Dozer and Irish summary
30:33 - Cookie of the week
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Tom Straatman (Community Manager) is joined by Ali Kaporchali (Producer), Ross Darvill (Design Director) and Jim Fagerlund (Game Designer) to discuss how we’re reworking the loadouts for all vehicles in Season 5, alongside further vehicle Quality of Life changes...
Tom Straatman (Community Manager) is joined by Alexander Formoso (Game Designer), and Jaime de la Puente Boal (Game Designer) to discuss everything that’s new in Season 5: New Dawn.
01:53 - Vault Weapon improvements
03:50 - Dozer and Irish changes
05:32 - Squad Management, Squad Orders
05:57 - Reworking Vehicle loadouts
06:55 - Season 5 Battle Pass
07:23 - New map: Reclaimed
12:51 - New weapons: XCE Barm GEW-46, BFP...
Tom Straatman (Community Manager) is joined by Kevin Moore (Technical Director), Sean Merson (Producer) and Erik Pomerleau (Release Manager) for a behind the scenes overview where we discuss how our teams update our Battlefield games in a Live Service environment...
Tom Straatman (Community Manager) is joined by Michael Hartin (Associate Narrative Design Director) and Joe Puralewski (Narrative Lead) to discuss the story and writing process for Battlefield 2042...
Tom Straatman (Community Manager) is joined once again by Michael Hartin (Narrative Design Director) and Joe Puralewski (Narrative Lead) for a short narrative Q&A on questions submitted by the community...
Tom Straatman (Community Manager) is joined by Afshin Fahlstrom (Game Designer) and Martin Kopparhed (Design Director) to talk about the Season 5 Arkangel Directive Event, and the new limited-time Control game mode.
00:20 - Intro
02:07 - The Arkangel Directive overview
03:25 - Control overview
21:45 - Design and development of Control
36:46 - Cookie of the week
Contact us at podcast@battlefield...