Merge Conflict

Merge Conflict is a weekly discussion with Frank and James on all things development, technology, & more. After years of being friends, Frank and James finally decided to sit down and start a podcast about their lives as mobile developers using C#, Xamarin, and .NET MAUI. Much more than just another mobile development podcast, Merge Conflict, reaches all areas of development including desktop, server, and of course mobile. They also cover fun things happening in the world of technology and gaming and whatever else happens to be on Frank's and James' minds.

http://www.mergeconflict.fm

Eine durchschnittliche Folge dieses Podcasts dauert 42m. Bisher sind 413 Folge(n) erschienen. Dies ist ein wöchentlich erscheinender Podcast.

Gesamtlänge aller Episoden: 12 days 12 hours 17 minutes

subscribe
share






100: Rambling Our Way Through 100 Episodes


We did it! 100 episodes of Merge Conflict! Somehow with your support Frank and James rambled their way through nearly two years of podcasting. We celebrate with questions from our listeners, some inside info on the podcast, chit-chat about how we started, and a contest!


share








 June 4, 2018  1h5m
 
 

Merge Conflict 99: Inclusive App Design & Seeing AI with Saqib Shaikh


We got to sit down with the legendary Saqib Shaikh, Team lead for Seeing AI, to talk about creating inclusive software for everyone. Saqib also shared insights into how Seeing AI was created and where it is going next.


share








 May 28, 2018  39m
 
 

Merge Conflict 98: Machine Learning for Space Exploration with Paige Bailey


We sit down with the world famous Paige Bailey to discuss the state of machine learning and its impact on space exploration as well as on the coral reef. We of course get into artificial intelligence and how it is impacting every industry out there and we let Paige fill in all the pieces.


share








 May 21, 2018  41m
 
 

Merge Conflict 97: GitHub + App Center = ????


We are live from Microsoft Build 2018 with Nilofer Rajpurkar from App Center and Steve Winton from GitHub to discuss the new partnership between Microsoft and GitHub and how they are making mobile app developers' lives better with new integrations for continuous integration.


share








 May 14, 2018  42m
 
 

Merge Conflict 96: Throw Away All Architecture


We love architecture, but we also hate architecture... so throw it all away! This week we take a look at UI Driven Development to get stuff done! We chat on the reasons why, the positives, the negatives, and what James and Frank both have built using this approach all in very little time.


share








 May 7, 2018  45m
 
 

Merge Conflict 95: Just Link It All Away


Using too many libraries and your app size is too big? Don't worry the linker is here to save the day! That's right the Mono linker and .NET Native are here to shrink that app and library size and can be highly customized.


share








 April 30, 2018  47m
 
 

Merge Conflict 94: Everyone Loves Architecture


MVVM, Functional Reactive Programming, Redux, Reactive, or just straight up code behind! There are so many options out there and has been a huge debate. We sit down and discuss some architecture including Frank's latest experiment: Immutable UI.


share








 April 23, 2018  48m
 
 

Merge Conflict 93: Follow the Audit Trail


It is time to release some "real" software and "real" production libraries. We discuss the steps we take to release our libraries out into the wild including a full audit trail of APIs, code, docs, and tons of tiny little things that are easy to skip. We have a blast this week and think you are going to love it.


share








 April 16, 2018  49m
 
 

Merge Conflict 92: Writable Contiguous Memories


It may be our geekiest podcast yet as we somehow chat about the new Span and Memory value types in C# 7.2 and all the optimized goodness that they bring to .NET applications!


share








 April 9, 2018  35m
 
 

Merge Conflict 91: Game Development Chit-chat


We take a look at game development in 2018 and sit down for our first interview with Shaun Peoples from Durham Games to talk about their upcoming iOS and Android game Foodie Trucks that is built with Unity and C#.


share








 April 2, 2018  49m