Gesamtlänge aller Episoden: 12 days 12 hours 17 minutes
This week we take a look at how we design mobile applications. We discuss designing for multiple platforms including the choice to design for the platform or use a custom app design.
We seem to be addicted to refactoring code, but what about checking in on CPU and Memory performance and usage with profiling?
It is lightning talk week on Merge Conflict as we cover six different development topics in under thirty minutes.
James has gone and purchased a Google Home and now thinks he can fully automate his entire house, but can he wrap his developer mind around the new world of IoT in his home and get it all playing together?
Users and developers are overwhelmed with options to monetize their mobile applications. With so many strategies, how do you know what to pick and what will work for your apps?
Frank is off to deliver a technical presentation in London and James is here to help with his Tips and Tricks on presenting code.
Nintendo has announced Switch, their new hybrid portable game console. What does this mean for mobile games, what are the opportunities for developers, and where to get started?
Bots are the new conversational user interface that integrates with the most popular apps that we use. This week we discuss where to start, what options are available and what is the future?
This week Frank and James stumble into a whole new world of virtual reality with new devices, SDKs, and a whole lot of fun.
Let's be honest, no one writes perfect code and those sneaky bugs find their way in. Frank and James take a look at mitigating and managing bugs and how to properly get feedback from their users.