Gesamtlänge aller Episoden: 6 days 20 hours 1 minute
Daylight Saving was introduced as a means of conserving energy but does it achieve that in any way? Do the benefits truly outweigh the confusion and frustration it causes? John and Myke Hurley go through the history and draw their own conclusions.
Follow up (Part A) to Daylight Saving where we quickly touch on Seasonal Affective Disorder and whether Daylight Saving _actually_ contributes to it. Thanks for the feedback Andrew McAuliffe.
Understanding what is and isn't your core business is critical for success. Horace Dediu joins John Chidgey for a very special episode of Pragmatic where for once John doesn't do all the talking!
What is it about WhiteBoards that makes them so invaluable as a collaborative design tool? John is joined by Seth Clifford of Nickelfish to explore the reasons why.
Follow up (Part A) to Maximum Erasability where we touch on the size of the whiteboards and colours used and how that relates to usability and also a handy tip on erasing permanent marker marks using a dry-erase marker. Thanks to Nick Radcliffe.
John is a proponent of downloading. Josh Centers is a proponent of streaming. Which is the one true, most efficient and economical solution?
Follow up (Part A) to Downloaded vs Streamed where we look into another big reason why Australian internet is so expensive beyond the lack of economies of scale. Many thanks to Alex Garner for the detailed feedback.
John and Guy English discuss software entropy as it relates to the User Interface and the code itself and explore if there's a way to stop it.
Gambling is all about the odds of separating you from your money and todays gambling machines are making lots of it for the government. Ben Alexander returns to discuss the Pokies.
Follow up (Part A) to Gambling Machines where I talk briefly about why I left Zero-Sum games out of the episode, how Italy is facing the similar problems with slot machines and insurance vs gambling. Thanks to Jordan, Nick, Andrew and Frank (from …