Gesamtlänge aller Episoden: 10 days 21 hours 22 minutes
Asar opens up old wounds with an old friend. Having a backup disguise comes in very handy for peasants. How are they going to make it out of this?
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Drinking is such a great way to forget the day's embarrassing moments. Once the nighttime drinking wears off, they devise a plan for the ball.
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So much to plan! Maybe this time things will go according to it. It's finally time for the ball!
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The Red Sands take on the biggest players in the city at the Netsk Ball. Perception is key in more ways than one. Perhaps the Netsk's true intentions will finally be revealed.
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The plotting and scheming ramps up as The Red Sands target Githaus again. Secret meetings and important people make a fancy party that much more exciting!
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Rumors abound with more talk about what the vote could possibly be for. Curiosity may kill the tortle this time.
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A secret meeting, clever disguises, and hidden magic. This ball could be just the thing that puts The Red Sands on the map! At least in their own minds.
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Now that the party understands the gravity of the situation of what the Netsk's plan is for the city, it's time to leave the ball with grace and dignity.
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The speed of the party's Tortle is questioned as he's chased by the local guard. Stealth and speed may not be on his side. It seems crashing a party is the ultimate crime.
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After all their non-planning, the party splits to cover more ground in the night. Freeing slaves isn't that hard. How many could there be?
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