Terminal7

Nels and Jesse talk about the card game Netrunner and its strategy, design and everything else fascinating about it.

http://www.idlethumbs.net/terminal7

Eine durchschnittliche Folge dieses Podcasts dauert 1h11m. Bisher sind 83 Folge(n) erschienen. .

Gesamtlänge aller Episoden: 4 days 3 hours

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Terminal7 73: Hanged in the Bloo Moose


The world changed and, this time, the game did too. Not content to simply shake up the game with rotation, Netrunner now also has a Banned/Restricted list. And the episode was recorded *after* the news this time! The Bloo Moose is blown, Aaron is axed,


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 October 4, 2017  53m
 
 

Terminal7 72: The He3 Conspiracy


Terminal7's final broadcast from Mars arrives, bearing news of Crimson Dust and their machinations. There's quite the broadcast lag from Mars, but certainly not much has changed since the transmission was sent ... right?


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 September 26, 2017  53m
 
 

Terminal7 71: Banned from the Chess Club


Nels and Jesse are joined by Run Last Click to discuss the Revised Core and wrap up rotation conversation. Come October 1st, the world will be changed ... again.


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 September 19, 2017  1h19m
 
 

Terminal7 70: The Biggest Canyon


After a long hiatus (sorry!), Nels and Jesse return to discuss the penultimate pack in the Red Sands cycle, Free Mars. Also, this was recorded before the announcement of the Revised Core, so please ignore all the bits that were made obsolete/inaccurate


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 September 15, 2017  55m
 
 

Terminal7 69: Save Our Fetuses


The rotation conversation continues, as Nels and Jesse move on to discuss what will happen with the cooperative of clones at Jinteki and the wily Weyland Consortium. There are many friends we'll miss, but could there be any we'll miss as much as a weird d


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 July 25, 2017  46m
 
 

Terminal7 68: Stop Stealing My Son


The rotation situation continues to evolve, and Nels and Jesse dig into what this means for the Anarchs and Criminals. Are DLR going to be missed? Probably not, but what about everyone's favourite maybe-or-maybe-not bioroid son?


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 July 20, 2017  48m
 
 

Terminal7 67: Firing Only Silver Bullets


Terminal7 is joined by Dan Spinosa (aka CodeMarvelous)to discuss all the wonderful things he does, as well as how rotation is going to alter the game in general and shape the Shaper game in particular.


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 July 13, 2017  1h5m
 
 

Terminal7 66: That Warroid is a Dick


Blood, water and other fluids dampen Mars as Nels and Jesse talk about the fourth data pack in the Red Sands cycle- Blood & Water! Obokata is Obo-killer, we're going down to old Maui and we love dumptrucks. Join us and we learn the secrets of Martian cons


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 July 4, 2017  59m
 
 

Terminal7 65: The Opal Bites Back


In the third pack of the Red Sands cycle, we see Jinteki has bamboo wackiness, Weyland has shipping locked down, the Anarchs love to keep on punchin' and, apparently, you can never trust the cleaners on Mars.


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 June 13, 2017  58m
 
 

Terminal7 64: Dean Dean Lister


Nels and Jesse are back of a bit of a scheduling fiasco to discuss the cards from Terminal Directive as just general parts of the card pool. And, more importantly, they attempt to discover if one truly can be chosen from birth to become a provost.


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 June 6, 2017  1h12m