Gesamtlänge aller Episoden: 14 days 3 hours 31 minutes
The episode now departing from platform 4 is the delayed discussion of Horror on the Orient Express, calling at recaps, anecdotes, spoilers and updated content. First class material will be found throughout this episode. The...
We’re back with a new episode, and this one is all about how we write scenarios. Us being us, we come to nothing resembling a consensus. This is probably a good thing, as it offers...
We spend this week’s episode in search of the weird. To be precise, we each select three of our favourite weird films and talk about them. Some of the choices may be what you expect...
We have a new episode out today as a Christmas present to the world. Christmas is a time of peace and goodwill towards all men, which can only mean that it’s time for us to...
We’ve broken with our usual schedule to bring you a special episode about Cubicle 7‘s Cthulhu Britannica London boxed set Kickstarter. There is less than a week to go before the campaign finishes, so we...
This week’s episode demonstrates that we haven’t run out of things to say about magic in Call of Cthulhu. Really, this is the episode we should have started with, as it is an in-depth discussion...
This week we take a look at what was arguably Lovecraft’s first major story, The Rats in the Walls. As we did with our discussion of The Haunter of the Dark, we try to find ways that...
This week we meander around a topic suggested by Alistair Warmington, over on our Google+ Community, namely that of using Call of Cthulhu for genres other than Lovecraftian horror. We suggest inspirational material, rules hacks,...
This week we talk about our favourite magical spells from non-Lovecraftian sources, as a follow-up to our discussion of spells from Call of Cthulhu in episode 16. Matt and Scott pick examples from some of their...
This week’s episode is our interview with Rafael Chandler, RPG designer, video game writer and novelist. We’ve never had a guest on the show before, as there is precious little room in Paul’s shed, but...