Gesamtlänge aller Episoden: 10 days 4 hours 16 minutes
How does design shape the world? This week, Paul Ford and Rich Ziade finish their conversation with Michael Bierut, a partner at Pentagram, and Jessica Helfand, senior critic at the Yale School of Art...
How designers see the world: this week, Paul Ford and Rich Ziade talk to Michael Bierut, a partner at the design firm Pentagram, and Jessica Helfand, a senior critic at the Yale School of Art. In the first installment of a two-part conversation, they discuss the institutions where they’ve built their careers, the balance between expertise and curiosity, how they teach the fundamentals of design, and the value of rituals when you’re trying to get the work done.
New media on old platforms: this week Paul and Rich talk to Liza Darwin and Casey Lewis, former teen magazine editors who launched “Clover,” a daily topical newsletter and app for girls ages 13-22, early this year. They discuss their former employers’ struggles adapt to the internet age, the email behavior of today’s teenagers, nostalgia for Google Reader, inadvertently building a community, and sexism in the venture capital world.
Terrorism and technology: this week Paul Ford and Rich Ziade talk about a host of topics in the wake of the past weekend’s bombing in Manhattan. They cover the state of the city and the collective reaction of its residents, the ease of international communication in the digital age, and the emergency alert that went out early Monday morning that named the suspected perpetrator and said simply, “See media for pic. Call 9-1-1 if seen.”
Our all-video future: this week Paul Ford and Rich Ziade talk to David Mendels, the CEO of the video-hosting platform Brightcove. They discuss video’s rise and current dominance on the web, esports, “snackable video,” Rich’s relationship with his cable bill, and Pokémon GO (“There’s, like, a Bulbasaur by our bathroom,” Paul says of Postlight’s offices. “That’s our recruiting strategy.”)
What does our self-driving future look like? This week Paul Ford and Rich Ziade cover, in Rich’s words, “Bluetooth headsets, my mother, and self-driving cars.” They start with a discussion on the shortcomings of video-conferencing systems; segue with a breakdown of Rich’s mother’s experiences with Uber; and wrap up with speculation about a world of self-driving cars (including a full breakdown of the distribution chain for what will surely come to fruition someday, Uber Baby Lamb).
The history and the future of geotagging: this week Paul Ford and Rich Ziade talk to Aaron Straup Cope, a programmer who works with maps and geographical datasets. The conversation covers his time as one of Flickr’s earliest employees, data visualization, gazetteers, the evils of Walmart, geocoding (and reverse geocoding), and one of the most controversial decisions in online mapping—Google’s decision to cut off the poles and make the world a square.
Helping women build million-dollar businesses: this week Paul and Rich talk to Julia Pimsleur, founder of the Little Pim foreign language-learning series and author of Million Dollar Women: The Essential Guide for Female Entrepreneurs Who Want to Go Big...
The evolution of MetaFilter: this week Paul Ford and Rich Ziade talk to Matt Haughey, the founder of MetaFilter, the collection of sites and communities that Paul describes as “one of the real success stories of the web.” The conversation covers Matt’s early career at Pyra Labs, the accessibility of digital technologies, his current job as a writer for Slack, and how if you spend enough time publishing online, you’ll inevitably attract the attention of two groups — trolls and lawyers.
From digital journalism to virtual reality: this week, Paul Ford and Rich Ziade talk to Elizabeth Spiers, whom Paul describes as “both a human being and essentially a human media platform.” (Elizabeth scales the description back a bit with “digital media nerd.”) She chronicles her career, from founding editor of Gawker to “launch consultant” for digital products, and they discuss her brand-new company, The Insurrection, a research firm that specializes in VR.