The Way of the Crab

A podcast where two Rustaceans set out to make a game. In each episode, we talk about what we've been working on using the Rust programming language as well as other topics that have been on our mind or our listeners have asked about.

https://wayofthecrab.com/

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Episode 3: The Pit of Stupid


Ecton and ToggleBit meet for the third episode of The Way of the Crab.

In this episode they discuss:

  • What have they been working on?
  • Premature allocation optimization
  • Squashing Commits vs Keeping Commit History
  • Domain Specific Languages (DSLs) vs Pure Rust
  • Our game project
    • Utilize generative AI?
    • Character Progression
    • How open will their design process be?
    • "Finding the fun"

Here are links to various topics mentioned throughout the episode. The list is organized by when it is first mentioned.

  • BonsaiDb
  • BonsaiDb storage rewrite
  • Rust's namespaced features, available in 1.60
  • ToggleBit's Twitch Stream
  • Why does std::env::args allocate?
  • Anathema (ToggleBit's text-user interface project)
  • Domain Specific Language (DSL)
  • Gooey proof-of-concept
  • quote
  • Rust Analyzer Blog: IDEs and Macros

We welcome your feedback and questions and have set up these ways of reaching us:

  • Email us at podcast@wayofthecrab.com
  • Join our Discord community.
  • Post on our GitHub Discussions


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 May 18, 2023  1h0m