Full Stack Developers Wes Bos and Scott Tolinski dive deep into web development topics, explaining how they work and talking about their own experiences. They cover from JavaScript frameworks like React, to the latest advancements in CSS to simplifying web tooling.
In this episode of Syntax, Wes and Scott jump into part 2 of their look at Rust for JavaScript developers, including variables in Rust, type systems in Rust, signed and unsigned integers, and more.
Show Notes
00:10 Welcome
00:43 Audio issue bugs
03:17 Building decks
06:06 Variables in Rust
Syntax 647: Rust for JavaScript Developers - Node vs Rust Concepts
let x = 5; // x is immutable let mut x = 5; // x is mutable const MAX_POINTS: u32 = 100_000; // must be defined at compile time
10:42 Type System in Rust
15:52 Types in Rust
19:06 Why does Rust have signed and unsigned integers?
23:35 Slicing strings with &str
27:35 enum
27:55 struct
28:19 Vec
29:33 HashMap and HashSet
33:00 Converting Signed to Unsigned Numbers
let unsigned_value: u8 = 200; let signed_value: i8 = unsigned_value as i8;
36:12 What’s up with &str?
43:31 Rust error messages
45:28 What is a Struct?
struct User { username: String, email: String, sign_in_count: u64, active: bool, } // You can create an instance of a struct like this: let user1 = User { email: String::from("someone@example.com"), username: String::from("someusername123"), active: true, sign_in_count: 1, }; impl User { fn login(&mut self) { self.login_count += 1; } }