Video Game Newsroom Time Machine

Monthly show looking back at video game news headlines from 30, 40, and 50 years ago from around the globe. Follow us on Twitter @videonewsr2 and consider supporting our patreon at: https://www.patreon.com/user?u=7594060

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February 1994


The world goes ga-ga over game violence;
Sega reports horrible losses &
Doom redefines PC gaming!

These stories and many more on this episode of the VGNRTM

This episode we will look back at the biggest stories in and around the video game industry in February 1994. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:
https://www.theycreateworlds.com/
and order his book here:
https://www.theycreateworlds.com/book

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Links:
If you don't see all the links, find them here:
https://www.patreon.com/posts/103514526

7 Minutes in Heaven: Batman The Animated Series
Video Version:  https://www.patreon.com/posts/103482653
    https://www.mobygames.com/game/5525/batman-the-animated-series/

Corrections:
January 1994 Ep - https://www.patreon.com/posts/january-1994-100523595
Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    https://ko-fi.com/post/PC-FX-Sales-W7W1SYM97
    https://archive.org/details/AtariCorporationAnnualReport1994


1994:
Atari launches showcase 33
    https://archive.org/details/cashbox57unse_18/page/33/mode/1up

Taito goes 3D
    Sanyo Links With Taito On 3-D Video Game System, Newsbytes News Network, February 23, 1994

Aussie's launch game regulations
    CRACKDOWN ON VIDEO GAMES, COURIER-MAIL, February 15, 1994 Tuesday

British politicians target sex and violence in games and anime
    British politicians try to curb Japanese 'manga', Japan Economic Newswire, FEBRUARY 17, 1994, THURSDAY

Knesset bill calls for game censorship
    KNESSET BRIEFS, The Jerusalem Post, February 17, 1994, Thursday, NEWS; Pg. 14

Singapore moves to ban games
    Ban on video games with too much violence and sex, Agence France Presse -- English, February 19, 1994 08:02 Eastern Time

Video game violence scare reaches China 
    JOJO MOYES reports on recent allegations linking brutality and pornography in video games and real life violence., South China Morning Post (Hong Kong), February 20, 1994, Sunday Edition; Pg. 4

Sega takes the lead!
    Sega gains in key video-game segment, United Press International, February 14, 1994, Monday, BC cycle

Sega enters electronics market
    Sega to break into electronic notebook market, Japan Economic Newswire, FEBRUARY 14, 1994, MONDAY    
    Sega Moves Into Electronic Toys;  Lead Item Is a Learning Aid, Pico, A Hit Among Japanese Preschool Set ADWEEK, February 14, 1994, All Southeast EditionSouthwest EditionWestern Advertising News Edition, Section: CLIENT NEWS    
    https://segaretro.org/IR_7000_Communicator

Howard Lincoln becomes Chairman of the Board
    Howard Lincoln appointed chairman of the board of Nintendo of America, Inc., Business Wire, February 15, 1994, Tuesday     
    NINTENDO NAMES NEW CHIEF IN COMEBACK BID, Charleston Gazette (West Virginia), February 16, 1994, Wednesday, Section: News; Pg. P2D
    Nintendo plots leap over Sega, USA TODAY, February 16, 1994, Wednesday, FINAL EDITION, Section: MONEY; Pg. 1B

Sega drops forecasts
    Nikkei closes week on a higher note, Financial Times (London,England), February 19, 1994, Saturday, London; Section: World Stock Markets (Asia Pacific); Pg. 19    
    Sega blames strong yen for decline; Analysts say competition has eaten into margins, The Independent (London), February 19, 1994, Saturday, Section: BUSINESS & CITY PAGE; Page 19.   
    Sega sounds losses warning, Evening Standard (London), February 18, 1994, Section: Pg. 33
    Soaring Sega grounded by European slump; Stock Tumbles 25% On Earnings Outlook, The Nikkei Weekly (Japan), February 7, 1994, Section: INDUSTRY; Pg. 9
    
Nintendo workers first to feel NAFTA
    NAFTA claims first U.S. victims: Nintendo takes Seattle plant south, The Vancouver Sun (British Columbia), February 7, 1994, Monday, FINAL EDITION, Section: BUSINESS; Pg. D9, Byline: SEATTLE POST-INTELLIGENCER

Sega to beef up overseas production
    Sega to step up overseas production, Japan Economic Newswire, FEBRUARY 25, 1994, FRIDAY

Sony gathers devs
    Japan - Sony Links With 200 Video Game Software Firms,Newsbytes, February 1, 1994, Tuesday

Nintendo disses CDs
    "Experts baffled by break-ins on Internet, St. Petersburg Times (Florida), February 13, 1994, Sunday, City Edition, BUSINESS; TECH TALK; Pg. 9H; DIGEST   
    Nintendo announces long-awaited format for Project Reality; 64-bit state-of-
the-art video game system will employ the fastest storage media available, Business Wire. February 10, 1994, Thursday"
    Nintendo intends to play with solid state over CD-ROM, The Vancouver Sun (British Columbia), February 12, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. H3, Byline: N.Y. TIMES NEWS SERVICE
    https://vgprintads.tumblr.com/post/77390106108/strider-genesismega-drive-simpsons
    https://en.wikipedia.org/wiki/Nintendo_64

3DO slashes prices
    3DO cuts price on multiplayer, United Press International, February 22, 1994, Tuesday, BC cycle      
    Matsushita cuts price of new video game, The Daily Yomiuri, February 19, 1994, Saturday
    
Matushita buys into Interplay
    Universal Studios Parent Teams Up With Video, Computer Game Outfit, Associated Press Worldstream, February 10, 1994, Thursday 21:47 Eastern Time, Section: Financial pages

Laseractive goes 3D
    http://videogamekraken.com/laseractive-by-pioneer-corporation   
    Pioneer Develops 3-D Software For Laser Disk Player, Newsbytes, February 23, 1994, Wednesday    
    https://www.lddb.com/laserdisc/44971/PEASJ1012/3D-Museum   
    https://youtu.be/bF2Y6v6GXhE?si=ZV-wsiG4HRiwZhaw   

NEC launches Laseractive
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n81/mode/1up?view=theater

Sega looks to license Saturn tech
    https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up
    
Court dismisses Fairchild claims
    Nintendo wins patent infringement ruling; federal judge dismisses Fairchild, Semiconductor lawsuit, Business Wire, February 17, 1994, Thursday  
    https://patents.google.com/patent/US4095791A/en   
    https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System_Game_Pak#Design_change

Commodore takes on Sega    
    Amiga Format, Feb. 1994, pg. 10

Sega announces CDX
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theater   
    https://segaretro.org/Sega_Multi-Mega

JVC to launch X-Eye
    https://segaretro.org/Wondermega   
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theater

Sonic goes Third
    Release of the new "Sonic the Hedgehog 3" takes country by storm, Wednesday, Feb. 2
    Sega celebrates "Hedgehog Day" with release of "Sonic 3", Business Wire, February 2, 1994, Wednesday    
    https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_3#Release

Nintendo goes big on Ken Griffey promotion
    Nintendo's promotional grand slam; limited-edition Griffey baseball card, available with new Nintendo video game, Business Wire, February 28, 1994, Monday

Nintendo doesn't like vowels
    https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n117/mode/1up?view=theater

Viacom goes multimedia
    https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater      Viacom's win only a start Much lies ahead in merging companies, The Atlanta Journal and Constitution, February 16, 1994, Wednesday, Section: BUSINESS; Section F; Page 1

Acclaim shows off animation system
    https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theater    
    https://youtu.be/qgsyw9r-sc4?si=mOi8bIyDF6nM39G7
    Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122

Core goes it alone
    https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theater

Game makers go after Chinese pirates
    Mainland Super Marios upset overseas video-game makers, South China Morning Post (Hong Kong), February 19, 1994, Business; Pg. 1
    https://www.kotaku.com.au/2013/11/the-chinese-gaming-console-with-the-jackie-chan-seal-of-approval/
    Microsoft wants further action against fakers, South China Morning Post (Hong Kong), February 22, 1994, Business; Pg. 1

MAS Systems brings arcade controls into the home
    https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n63/mode/1up?view=theater
    https://kotaku.com/arcade-stick-pioneers-die-in-tragic-accident-1846700437

Doom gets reviewed
    https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n3/mode/2up   
    https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n35/mode/2up
    https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n43/mode/2up

Artist Graphics brings 3D acceleration to the PC
    https://archive.org/details/Computer_Gaming_World_Issue_115/page/n9/mode/2up   
    https://www.youtube.com/watch?v=XmKKyiTCWNc  https://www.youtube.com/watch?v=xONCBNipb8k  
    
Master your games with the Games Master
    https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up  
    https://archive.org/details/Computer_Gaming_World_Issue_123/page/n151/mode/1up?q=master&view=theater
    https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n31/mode/2up

A1200 CD drive a no go
    https://archive.org/details/amiga-computing-magazine-070/page/n10/mode/1up
    https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1up

Xplora 1 released
    https://www.mobygames.com/game/11394/xplora-1-peter-gabriels-secret-world/ 
    https://archive.org/details/cashbox57unse_20/page/26/mode/1up?view=theater
    https://www.youtube.com/watch?v=y7EKnhIG6zY&list=PLqIy1v23IZFyTQUIdgVecQ0so94iiF48z

Aris goes MPEG
    https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater
    https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater

Microprose's international offices go un-renamed
    https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up

Thalion loses key talent
    Amiga Format, Feb. 1994, pg. 10
    https://en.wikipedia.org/wiki/Thalion_Software

Apple announces entry into settop box market
    BUSINESS IN BRIEF Apple plans interactive device for TV sets, The Atlanta Journal and Constitution, February 11, 1994, Friday, BUSINESS; Section D; Page 3
    Japan's Pioneer, U.S. Oracle Corp. Announce Multimedia Tie-up, Associated Press Worldstream, February 16, 1994, Wednesday 04:35 Eastern Time

HP licenses CD32
    https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1up

Atari ST User reviews The Whole Internet
    https://archive.org/details/wholeinternetuse00krol/mode/2up   
    https://archive.org/details/Atari_ST_User_Issue_097_1994-02_Europress_GB/page/n89/mode/2up

    


Recommended Links:

The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
Gaming Alexandria: https://www.gamingalexandria.com/wp/
They Create Worlds: https://tcwpodcast.podbean.com/
Digital Antiquarian: https://www.filfre.net/
The Arcade Blogger: https://arcadeblogger.com/
Retro Asylum: http://retroasylum.com/category/all-posts/
Retro Game Squad: http://retrogamesquad.libsyn.com/
Playthrough Podcast: https://playthroughpod.com/
Retromags.com: https://www.retromags.com/
Games That Weren't - https://www.gamesthatwerent.com/


Sound Effects by Ethan Johnson of History of How We Play.


Copyright Karl Kuras

 


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