Thank you RailsClips Kickstarter Backers! 02:27 - Andrea Magnorsky Introduction
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Twitter
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GitHub
- Blog
- [YouTube] Andrea Magnorsky: The Tools that Shape Us
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BatCat Games
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Blog
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@roundcrisis (Andrea’s Game-Related Twitter Account)
02:56 - “What Game Developers Know That Business Devs Can Benefit From”
- Going From Enterprise => Professional Game Dev
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Andrew O’Connor, co-founder of BatCat Games
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XSplit (Xbox Comparison)
08:28 - Curiosity and Motivation09:10 - Is game development more approachable than in the past?
- Unity Game Engine
- The Unreal Engine
- MonoGame
- Totality Engine
10:12 - Learning New Skills and Coding Practices to Write Games
- Unlearning to Be Clean
- Game Loop
- Levels of Code:
- Low-Level Code
- Intermediate Layer
- Scripts and Game Play
15:45 - Performance and Iterations
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[YouTube] Andrea Magnorsky: The Tools that Shape Us
- Testing
- Iteration Speed
- “Benevolent Dictator + You”
20:45 - Making Games Inviting
23:11 - Techniques to Cope with State24:16 - Releasing and Deadlines (Business Issues Between Developers and Management)28:30 - Testing
30:45 - Writing Aspects of Games (Stories, Artwork, etc.)32:22 - Why F#?
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Type Providers
- Tutorial: Creating a Type Provider (F#)
- Xamarin Studio
38:44 - Pair Programming or Agile Techniques in Game Dev?
42:22 - Teaching Game Development (Game Jams)
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Global Game Jam
- Indie Game Jams
- Game Jams on itch.io
44:39 - Onikira: Demon Killer
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Onikara - Demon Killer on Steam
- Hardware
- DmC: Devil May Cry
Picks
[Vimeo] Carina C. Zona: Schemas for the Real World (Avdi)
Maryville, Tennessee (Avdi)
Monodraw (Jessica)
Elizabeth Naramore: Uncomfortable (Jessica)
ambient_spec (Coraline)
Cosmic Encounter (Coraline)
Ready Player One by Ernest Cline (Chuck)
Mastery by Robert Greene (Chuck)
Dixit (Andrea)
Michael Bernstein: Know Your Types (Andrea)
[Vimeo] Philip Potter: Generative testing with clojure.test.check (Andrea)Special Guest: Andrea Magnorsky.
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