Channel 9

Channel 9 is a community. We bring forward the people behind our products and connect them with those who use them. We think there is a great future in software and we're excited about it. We want the community to participate in the ongoing conversation. This is the heart of Channel 9. We talk about our work but listen to the customer.

https://channel9.msdn.com/

subscribe
share






Basics of Unity | .GAME


In this episode we will take a look at the basics of using Unity while setting up the scene that we will be working with for the next several episodes. We will discuss the basics of the UI, general terms such as "game object" and  "component" and give a brief introduction into materials. We'll wrap up by taking a quick look at the Awake(), OnEnable(), OnDisable(), Start() and Update() methods.

Resources

1. GitHub Repository
2. Unity Manual - Execution Order of Event Functions


fyyd: Podcast Search Engine
share








 January 5, 2017  39m