Channel 9

Channel 9 is a community. We bring forward the people behind our products and connect them with those who use them. We think there is a great future in software and we're excited about it. We want the community to participate in the ongoing conversation. This is the heart of Channel 9. We talk about our work but listen to the customer.

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Unity Navigation - Part 1 | .GAME


In this episode we will add point and click style movement to our character using Unity's Navigation System. More specifically, we will go over baking a navigation mesh, setting up the NavMeshAgent and writing code to make our character move to a position when the user clicks on the ground. This video will also introduce the concept of Raycasting. 

Resources

  • GitHub Repositiory
  • Colliders
  • Navigation
  • NavMeshAgent Manual & Scripting API
  • Raycast Scripting API


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 January 12, 2017  20m