Welcome to our podcast dedicated to videogame music - Sound of Play For many of us, it’s hard to think of almost any videogame without our minds conjuring up the music that accompanied it. What we aim to bring you with Sound of Play is a diverse sample of our favourite pieces from the many air-punching, spine-tingling, tear-jerking and grin-inducing videogame soundtracks we've heard over the years. However, it’s not just about what we like, so if you venture over to our forum at caneandrinse.com you can put forward your favourites and we’ll start to include a selection in the playlist for each show. This show's presenters is: Leon Cox (@ratsoalbion) with community contributions from Viktor Och Magnus Nyström, Lyngstud, peatear, craigieh, FidgetyAcolyte, Domsbeard, RoboticMonk3y, Scrustle and Electric Crocosaurus http://media.blubrry.com/caneandrinse/caneandrinse.com/sound/sound_of_play_38.mp3 Track listing for this show is as follows: Track 1: Anaconda by Graeme Norgate - Anaconda (TimeSplitters 2), 2002 Track 2: Jeanne d’Arc’s Theme by Yasunori Mitsuda - Inazuma Eleven GO 2: Chrono Stone, 2012 Track 3: Sedge Tree by Takenobu Mitsuyoshi - Shenmue, 1999 Track 4: PAINKILLER by HEALTH - Max Payne 3, 2012 Track 5: RoboCop Title Theme by Jonathan Dunn - Robocop, 1990 Track 6: The Streets of Whiterun by Jeremy Soule - The Elder Scrolls V: Skyrim, 2011 Track 7: Amethyst Caverns by Module - Shatter, 2009 Track 8: Jenny’s Theme by Gustaf Grefberg - The Darkness, 2007 Track 9: The Light We Cast by Jessica Curry - Everybody’s Gone to the Rapture, 2015 Sound of Play: 38 was edited by Jay Taylor (@JaySevenZero).