The Save or Die Podcast!

Remember those thrilling days of yesteryear, when D&D came in a single box? When rules were there to be guided by the Dungeon master, not in control of him? Where extrapolation was king and fun was the major goal of any adventure? Those days have returned! As with the very title of the podcast, one can imagine dangerous dungeons, Wiley Non-Player Characters, and monsters that might just be able to kill your character regardless of your level? Save or Die podcast intends to cover them all, from the first box set of 1974 to the last of the 1990s box sets. If its Dungeons & Dragons and came in a box, we’ll talk about it. Our fearless Dungeon Masters will regale listeners with tales of past events and future possibilities. Magic, Monsters, and Mayhems will abound as we delve into the ideas of light rules and heavy role-playing!

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Adventure 137 – Class Act: Halflings



In Adventure #137 the DMs James, Glen and TM Erik look at the Halfling class for D&D, then it’s on to a discussion of the BECMI Skill System – the pluses, minuses and why it’s preferable to Weapon Mastery.  Next up we discuss the pitfall known as The Railroad, how to avoid it and especially how to recognize it when it happens.  The Three Sod Busters close out this Adventure with an examination of the PC’s most hated pest, The Stirge.
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Twitter: https://twitter.com/SaveorDieStaff
Vince’s Blog – http://theevildm.com
James’ Blog – http://halflingsluck.blogspot.com/
Erik’s Blog – http://tenkarstavern.com
Glen’s Blog – https://www.youtube.com/channel/UCtGJlhd0Fe3xX2A8e4ZzEXw
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 June 2, 2017  1h10m