Critical Glitch, a Shadowrun Podcast

Game reviews and play advice for the Shadowrun rpg

http://criticalglitch.com

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Episode 005: GM Cadre


This is Critical Glitch, a Shadowrun Podcast. Episode 004

Your host, Steven A. Tinner, GM to the Stars

Co-Host, The Most Dangerous Man in Gaming – Tim Patrick

Special Guest, “Good” Ray Rigel

Special Guest, Bob “Mr. Meatgrinder” Loper

Special Guest, Bob Ron “Prime-Runner” Rummel

Special Guest, “The Evil GM”, Mistress of the Foot in Mouth Technique – Beth Miller-Lisy

SCAN THIS 00:58

Fog of Dusk

Game Table Adventures

Epic Loot Game and Comics

TELL IT TO THEM STRAIGHT 07:14

COSCON Butler, PA. March 15-17 2013

DenCon Granville, OH March 23-24 2013

GloryCon Dayton, OH. April 21 2013

AnCon Hudson, OH. May 2-5 2013

Origins Game Fair Columbus, OH. June 12-16 2013

Gencon Indianapolis, OH. August 15-18 2013

Sibcon Butler, PA. September 20-23 2013

Con on the Cob Hudson, OH. October 15-17 2013

BEHIND THE SCENES 14:130

SRM 04-12: Showcase

10 Mercs

PUSHING THE ENVELOPE 17:32

We attempt answer some audience questions

From Jake

“So, here’s my question.  What is the best advice you can give someone who is new to Shadowrun?  I have tons of tabletop RPG experience, and I’ve always loved cyberpunk and sci-fi in general, but for whatever reason I haven’t taken the time to get into Shadowrun before this.  I have gotten a hold of several of the books on .PDF and read through some, but the history and world are so massive, its easy to get lost.  Should I just throw caution to the wind and dive down the rabbit hole, or is there a good place to start from and work my way through the fluff?  Also, just in general is there anything you would offer as a suggestion or advice to a new player?”

From Harry

“We have a regular group who have moved to Shadowrun in the last couple of months after running a successful DnD campaign for the last five or six years and we play one night a week. i am not the GM so this is for information only.

We are loving Shadowrun and I do enjoy the classless system it employs but my question is about Karma and how often to receive it. In dnd we would level up about every couple of months which gave us steady progression but I cannot seem to see this with Karma as you seem to get small amounts at any one time by the rules.

Can you give us some pointers as to what would be appropriate progression for a group playing one night a week on an extended campaign?

Thank you from Scotland”

 


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 March 14, 2013  52m