The Sound of Play videogame music podcast

For many of us, it’s hard to think of almost any videogame without our minds conjuring up the music that accompanied it. Over the decades they’ve evolved from simplistic monaural beeps and bloops to full orchestral scores recorded in 7.1 surround, but from their earliest days right up to today, soundtracks have played an integral part of our memories of the games we played, and the times in our lives when we were playing them. What we aim to bring you with Sound of Play is a diverse sample of our favourites pieces from the many air-punching, spine-tingling, tear-jerking and grin-inducing videogame soundtracks we’ve heard over the years.

https://caneandrinse.com/

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Sound of Play: 222 – The videogame music podcast


It’s Halloween once more, and that means that the Sound of Play studio is being haunted by the meddlesome Huell Wuthering (@deadhuell) as he auditions for a permanent spot on the Cane and Rinse network. Huell shares his audition tapes with anyone who will listen, and today that unfortunate task falls on Jacob Geller (@yacobg42).


http://media.blubrry.com/caneandrinse/caneandrinse.com/sound/sound_of_play_222.mp3
 


Track listing for this show is as follows:
1. Disquieting Shadow by Jun Senoue - Sonic Heroes, 2003
2. Crivens' Theme by Grant Kirkhope - Grabbed by the Ghoulies, 2003
3. Ladies of the Woods by Marcin Przybylowicz & Percival - The Witcher 3: Wild Hunt, 2015
4. Mad Monster Mansion by Grant Kirkhope - Super Smash Bros. Ultimate, 2019
5. Return by Joel Bille - They Breathe, 2014
6. A Requiem (Ending) by Kenichi Matsubara, Satoe Terashima, & Kouji Murata, 1987
7. Stop and Smell the Flesh by Joey Grady - Death Road to Canada, 2016
Sound of Play 222 was edited by Ryan Hamann (@InsrtCoins).
Remember, it’s not just about what we like, so venture over to our forum at caneandrinse.com and put forward your own suggestions so that we might include them in future shows.


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 October 30, 2019  1h22m