The Sound of Play videogame music podcast

For many of us, it’s hard to think of almost any videogame without our minds conjuring up the music that accompanied it. Over the decades they’ve evolved from simplistic monaural beeps and bloops to full orchestral scores recorded in 7.1 surround, but from their earliest days right up to today, soundtracks have played an integral part of our memories of the games we played, and the times in our lives when we were playing them. What we aim to bring you with Sound of Play is a diverse sample of our favourites pieces from the many air-punching, spine-tingling, tear-jerking and grin-inducing videogame soundtracks we’ve heard over the years.

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Sound of Play: 232 – Bob & Barn



For this week’s Sound of Play podcast, Ryan Hamann is joined by composers Paul Arnold and Andrew Barnabas, aka Bob & Barn


What we aim to bring you with Sound of Play is a diverse sample of some of our favourite pieces from the many air-punching, spine-tingling, tear-jerking and grin-inducing videogame soundtracks we’ve heard over the years.


http://media.blubrry.com/caneandrinse/caneandrinse.com/sound/sound_of_play_232.mp3
 


Music used in this podcast:
1. Rest in Peace by Bob & Barn - MediEvil (2019), 2019
2. Monty on the Run by Rob Hubbard - Monty on the Run, 1985
3. Comedy Corpses by Bob & Barn - MediEvil (2019), 2019
4. Unreal by Charles Deenen - Unreal, 1990
5. Jen Meets Arella by Bob & Barn - Primal, 2003
6. Child by Todd Baker - Monument Valley 2, 2017
7. Resistance Main Theme by Bob & Barn - Brink, 2011
8. God of War by Bear McCreary - God of War (2018), 2018
9. Credits by Bob & Barn - RIGS: Mechanized Combat League, 2016
Sound of Play 232 was edited by Ryan Hamann.
Remember, it’s not just about what we like, so venture over to our forum at caneandrinse.com and put forward your own suggestions so that we might include them in future shows.


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 January 15, 2020  1h40m