GM Word of the Week

Elevate your tabletop adventures to legendary status with GM Word of the Week – the podcast that's not just about gaming, but about unlocking the secrets to making your campaigns unforgettable! Picture this: as a Game Master, you're not just spinning tales; you're a linguistic maestro, and our podcast is your conductor's baton. We dive deep into history, science, etymology, mathematics, and more, weaving a tapestry of knowledge that'll have your players on the edge of their seats. It's not just about being a storyteller; it's about being a world-builder, drawing inspiration from the vast realms of information we explore. The result? Games that are not just entertaining but intellectually stimulating. Say farewell to mundane campaigns and hello to sessions where history, science, and the magic of words converge to create an experience like no other. Ready to level up your game with a dash of education and a whole lot of fun? Click play now and let the adventure begin! . More at www.GMWordoftheWeek.com

https://www.gmwordoftheweek.com/home/

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Unicorns


Welcome to the new format. We hope you enjoy it. In this episode we are talking about unicorns, but more specifically we’re talking about unicorns horns, or alicorns as they are officially called. And to do so, we have to go all the way back to 1660 and then all the way backer to the 33rd century BCE. It’s quite the trip, but go ahead and have a seat. Right over there. On that chair made out of unicorn horn. Because that chair is really important. GM Word of the Week is supported by the kind contributions of our patrons on Patreon. If you enjoyed this episode, head over to our website at GMWordoftheWeek.com where you can find out how to support the show yourself, subscribe to it on all your favorite podcatchers, and find even more episodes to enjoy. This episode was Written, Researched, and Produced by Brian Casey. Today’s music was provided by Blue Dot Sessions and Epidemic Sound.


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 February 4, 2020  25m