Wardcast

Join Ward Games and friends on the journey of a lifetime: learning how to make games for a living! Listen in as we talk with game dev folks both local and from around the world about game development, gaming news, and more.

http://ward-games.com/tags/wardcast/

subscribe
share






Episode 11: Humanistic


In this episode of the Ward Podcast, we talk about heuristics, artificial intelligence algorithms, and their application to games. We also discuss Nilay Patel’s interview with Steve Jobs screenwriter and director duo Aaron Sorkin and Danny Boyle and the effects of abstracting someone’s life through film or celebrity.

The new trailer for Far Cry Primal gets us excited for prehistoric hunting, and we consider the benefits of other developers moving away from the annualized game release in order to reinvent their game franchises. Also, Jessica Curry, co-studio head and composer of The Chinese Room, is taking a step back from her company, so we examine what that may mean for her personal growth as a member of the game industry. Lastly, we think about the best way to structure a game’s narrative, whether it should borrow from the structure from a play versus the structure from a film.

Games include Star Wars: Battlefront, Destiny: The Taken King, and Jetpack Joyride.

Got a question for the show? Join us on Discord at ward-games.com/discord or email us at contact@ward-games.com!


fyyd: Podcast Search Engine
share








 October 10, 2015  1h28m