Contextual Electronics highlights stories of people using electronics to solve their problems. Listeners will hear how to use electronics in their own projects, by learning about new technologies and techniques. Tune in each week to hear a different guest and how they are using electronics to solve a problem in their life.
Contextual Electronics is also an online education program. Started in 2014, CE pairs theory and practice for learning electronics. In 2020, we started the podcast to highlight stories of using electronics in real world contexts.
Self evaluation matters at the beginning of education
SME = Subject Matter Expert
Analogy of creating a map within a city (mapping out London)
Selling people on the end point of a learning journey
Learners normally don’t care as much about the specifics of the journey
After the fact, learners will rose c0lor the specifics of how they got to the point they’re at
DITLO = Day in the life of
Chris struggles with how traditional education was teaching electronics
Mike likes finding the guiding principle within the electronics universe
Two tracks – thinking (theory) and doing (practice)
Designing your own 5 year map of curriculum
Phil-ism: You can’t show it if you don’t know it
Extending your knowledge of how maps work by being able to create a map in a new city
Creating lists of things to do, or not to do
Mike is learning how to 3D printing, which was a new learning journey
Facing failure and understanding what you should do when that happens
Drawing your map so you understand what you do and don’t know
Keeping notes is so you reinforce your own knowledge. In Phil’s example, this might take the form of a map. Phil explains in more detail in the video below:
The Dunning Kruger Effect
Make It Stick by Peter Brown
Growth Mindset vs Fixed Mindset
Removing barriers to learning when a learner experiences a problem (QR Code example)
Sleeping on a problem (or stepping away from a problem)
Accreditation is someone verifying you know what you claim to know
“What comes before that” is an important question when mapping out the steps required to learn something
Maps start as post-it notes
Creating analogies
Breaking down individual elements of the learning process and relating it back to that analogy
How do you quantify “show it to know it”?
Chris is a proponent of “Build Logs” (which is also a section on the CE Forum)
What do you notice in the thing you want to build?
Thinking about the steps that indicate you’re about to get to the next step? (ie. Which stop comes before the stop you’re going to get off at on the train)
Dewey Decimal System
Sometimes courses try to constrain the possible paths of research, as that can get overwhelming
The downside to learning in the modern day is how many sources of distraction there are (ie. phones)
Guided path examples
Implementation Patterns by Kent Beck
Learning something well enough to teach is holding yourself to a higher standard
Check out Phil’s site The Compelling Message and check out his book!
Mike teaches electronics on Programming Electronics Academy
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