The Sound of Play videogame music podcast

For many of us, it’s hard to think of almost any videogame without our minds conjuring up the music that accompanied it. Over the decades they’ve evolved from simplistic monaural beeps and bloops to full orchestral scores recorded in 7.1 surround, but from their earliest days right up to today, soundtracks have played an integral part of our memories of the games we played, and the times in our lives when we were playing them. What we aim to bring you with Sound of Play is a diverse sample of our favourites pieces from the many air-punching, spine-tingling, tear-jerking and grin-inducing videogame soundtracks we’ve heard over the years.

http://caneandrinse.com/category/sound-of-play/

subscribe
share





Sound of Play: 295 – the videogame music podcast



This week, Leon Cox goes it alone with an all community request Sound of Play.


Every Wednesday in Sound of Play, we bring you some of our, and your, favourite pieces from the many videogame soundtracks we’ve enjoyed over the decades.


http://media.blubrry.com/caneandrinse/caneandrinse.com/sound/sound_of_play_295.mp3
 


Tracks featured in Sound of Play 295:1. Overworld Theme by Nobuo Uematsu - Final Fantasy, 19872. Dire, Dire Docks by Koji Kondo - Super Mario 64, 19963. Last Decisive Battle - Big Tenrai by Noriyuki Asakura - Tenchu: Wrath of Heaven, 20034. Ocean World: Abyss Suspense by Christophe Héral/Billy Martin - Rayman Origins, 20115. Main Menu by Gustavo Santolalla - The Last of Us, 20136. The Last Array by Marty O'Donnell/Michael Salvatori/C. Paul Johnson - Destiny, 20147. V Has Come To by Ludvig Forssell - Metal Gear Solid V: The Phantom Pain, 20158. Bubble by Hidenori Shoji and all SEGA Sound team - Ry? ga Gotoku Zero: Chikai No Basho, 20159. Velen - Spitfire Bluff (Day / Night) by Martin Przyby?owicz - The Witcher III: Wild Hunt, 2015Sound of Play 295 edited by Jay Taylor


share







 2021-03-31  n/a