Go Time: Golang, Software Engineering

Your source for diverse discussions from around the Go community. This show records LIVE every Tuesday at 3pm US Eastern. Join the Golang community and chat with us during the show in the #gotimefm channel of Gophers slack. Panelists include Mat Ryer, Jon Calhoun, Natalie Pistunovich, Johnny Boursiquot, Angelica Hill, Kris Brandow, and Ian Lopshire. We discuss cloud infrastructure, distributed systems, microservices, Kubernetes, Docker… oh and also Go! Some people search for GoTime or GoTimeFM and can’t find the show, so now the strings GoTime and GoTimeFM are in our description too.

https://changelog.com/gotime

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Go Battlesnake Go!


In the past decade a variety of games have emerged where players need to create an AI to play the game rather than play the game directly. In this episode we speak with the creator of one of those games - Battlesnake. Brad Van Vugt joins us to talk about building a game engine using Go, making programming games easier for beginners to get started with, the long term vision for games like Battlesnake, and more.

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Featuring:

  • Brad Van Vugt – Twitter, GitHub, Website
  • Jon Calhoun – Twitter, GitHub, Website
  • Mat Ryer – Twitter, GitHub, LinkedIn, Website

Show Notes:

  • Battlesnake - Sign up and try out Battlesnake
  • Battlesnake in Action - A few quick 1v1 games between one of Brad and Jon’s Battlesnakes
  • 2019 Battlesnake Finals - The crazy unexpected win of the 2019 championship
  • Board Generator - A Battlesnake board generator created by a community member.
  • Battlesnake Rules Engine - The game rules engine that is written in Go.

Something missing or broken? PRs welcome!


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 June 3, 2021  1h9m