Manifest Zone: Exploring the World of Eberron

Explore the many themes and features of Eberron as a tabletop role-playing game setting. In each episode, the hosts choose a topic and discuss how GMs and players can use the setting's lore in their campaigns.

https://manifest.zone

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episode 33: Horror & Ravenloft


Keith, Wayne and Imogen brave the Mists to explore the vast and numerous horrors of Eberron.

Time Markers
  1. 00:00:00 – Introduction & References
    • Dragonmarks: Ghost Stories
  2. 00:01:38 – What is Ravenloft?
  3. 00:04:04 – Dread Domains in Mabar
  4. 00:05:58 – What Is Horror?
  5. 00:08:45 – Horror Techniques
  6. 00:11:56 – Jump Scare vs Bomb Theory
  7. 00:15:40 – Scaring Players vs PCs
  8. 00:28:00 – Mechanics as Consequences
  9. 00:35:43 – Horror Affecting Eberron
  10. 00:38:37 – Dread Metrol
  11. 00:44:42 – Non-Ravenloft Horror in Eberron
  12. 00:46:13 – The Daelkyr
  13. 00:54:27 – The Mournland
  14. 00:56:20 – Folk Horror
  15. 01:03:06 – Ghost Stories
  16. 01:03:53 – Gothic Horror
  17. 01:08:10 – Final Thoughts
  18. 01:09:30 – Closing

Thank you to Joseph Meehan for assisting with identifying the timestamps for the chapter markers.


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 2021-06-03  1h10m