The Cane and Rinse videogame podcast

Cane and Rinse is a weekly podcast made by passionate videogaming enthusiasts aimed at like-minded listeners. Our ambition is to provide in-depth discussion with help from knowledgeable, articulate guests from the gaming community, the world of games development and beyond.

https://caneandrinse.com/

Eine durchschnittliche Folge dieses Podcasts dauert 1h58m. Bisher sind 694 Folge(n) erschienen. Dieser Podcast erscheint wöchentlich.

Gesamtlänge aller Episoden: 55 days 9 hours 11 minutes

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L.A. Noire – Cane and Rinse No.98


"Well you picked the right place, Cole, a city that needed an honest cop like a thirsty man needed water." - After the best part of a decade in development, Team Bondi's gritty detective procedural L.A. Noire finally hit consoles in 2011. Leon,


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 September 16, 2013  2h2m
 
 

Super Meat Boy – Cane and Rinse No.97


Using the foundations laid down by a 2008 flash game, Edmund McMillen and Tommy Refenes crafted what would become one of the most talked about and well loved digital releases to hit Xbox Live Arcade and PC. Combining precision platforming,


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 September 9, 2013  1h36m
 
 

Fahrenheit – Cane and Rinse No.96


"It all started right here... Where else could it happen?" - James, Tony, Sean and special guest, GamerNode's Eddie Inzauto contend with fourth wall breaking, multiple bouts of coitus and nonsensical story telling to give us the lowdown on Quantic Dre...


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 September 2, 2013  1h58m
 
 

Tom Clancy’s Splinter Cell: Chaos Theory – Cane and Rinse No.95


"Agh! I knew it! I knew there were ninjas around here!" - Two and a half years after they released the first of the Splinter Cell series of games in November of 2002, Ubisoft gave us, what many consider to be the high-point of the series to date - Spl...


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 August 26, 2013  2h19m
 
 

The StarFox saga – Cane and Rinse No.94


"It's about time you showed up, Fox. You're the only hope for our world!" - Corneria, fourth planet of the Lylat System. The evil Andross turned this once thriving system into a wasteland of near extinction. -


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 August 19, 2013  2h25m
 
 

Deadly Premonition – Cane and Rinse No.93


"I've been through a lot of crazy situations, but that one... that one takes the cake." - After a four year absence following 2003’s Spy Fiction on the PS2, Director Hidetaka Suehiro unveiled Rainy Woods at Tokyo Game Show 2007.


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 August 13, 2013  2h31m
 
 

DmC Devil May Cry – Cane and Rinse No.92


"Breaking news, Bob! You're fired!" - Following mixed fortunes with Grin’s Bionic Commando and Blue Castle’s Dead Rising 2, Capcom decided to hand over another of their classic IPs to a Western developer and see how Ninja Theory would fare with DmC De...


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 August 4, 2013  1h50m
 
 

El Shaddai: Ascension of the Metatron – Cane and Rinse No.91


"Allow me to tell you a tale. It took place 360,000... No, 14,000 years ago." Ignition Tokyo, with Okami’s Takeyasu Sawaki at the helm, set out to tell a tale that possibly took place 360,000 years ago, or 14,000 year ago, we’re not entirely sure.


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 July 31, 2013  2h0m
 
 

Tomb Raider (2013) – Cane and Rinse No.90


"A famous explorer once said, that the extraordinary is in what we do, not who we are." - In this podcast Leon, Tony, James and guest GameBurst's Neil Taylor examine Tomb Raider 2013’s successes and shortcomings,


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 July 22, 2013  2h8m
 
 

Minecraft – Cane and Rinse No.89


"In the end, you know it's all just blocks." - Mojang Studios, based in Stockholm, Sweden created not only one of the most popular games in the world today with over 18 million copies sold, but also one of the deepest and most complex should you dig a...


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 July 14, 2013  1h54m