Gesamtlänge aller Episoden: 55 days 9 hours 11 minutes
In addition to issue 107 of the podcast, and a coincidental update to Proteus this week, James sat down to chat with the game's designer, Ed Key. Ed talks about Proteus from inception to release, and how the ten months since have been for him and for ...
Ed Key and David Kanaga's collaborative musical exploration game Proteus raised eyebrows equally for its distinctive visual style and interactive music, as much as for its intentional lack of challenge and objectives. Tony Atkins, Sean O'Brien,
"'In and out within a month' they said." - Taking in all of Guerrilla's now six-game PlayStation-exclusive sci-fi FPS series but focusing on Killzone 2 and Killzone 3. The subject matter may be grittier and weightier but the podcast isn't, as Leon,
"What's next, Arkham County, Arkham Country, or even Arkham World?" - We conclude our brief Caped Crusader series with in-depth analysis of Rocksteady's highly rated 2011 sequel, Batman: Arkham City. Leon, Jay,
"Don't go throwing your controller at the cat, it could throw something back and it would only escalate from there!" - Sack People of the world unite! Our discussion of Media Molecule's LittleBigPlanet takes in user-created genius,
"I can assure you it is much, much more important than that." - Leon, James and Karl jump in the communal bath and swap boot-room stories from two decades of virtual soccer management. They also discuss the origins, successes, failures,
"Gather round and I'll tell you a story, of a castle that fills men with fear" Rare's first game for Microsoft following their megabucks move from Nintendo was comedy haunted house beat 'em up Grabbed by the Ghoulies. Tony,
"Come on boys! He's just one man! One man dressed like a lunatic and armed to the teeth." - Cane and Rinse returns for its third volume with our long-awaited appraisal of Rocksteady's much-celebrated 2009 surprise smash, Batman: Arkham Asylum. Leon,
"I'm trying to keep a handle on it. But... it's difficult." - Concluding both our Quantic Dream series and Volume Two of the Cane and Rinse podcast, we turn our attentions to 2010's PlayStation 3 exclusive Heavy Rain.
"Now hold still, this will only hurt until your brains come flying out!" Ex-LucasArts employees Tim Schafer, David Dixon and Jonathan Menzies formed Double Fine Productions in 2000. Their first completed project was a 3D platform adventure that starts...