Gesamtlänge aller Episoden: 12 hours 11 minutes
Introducing DesignOps Island Discs, the new podcast from zeroheight, where we talk to the best folks in DesignOps from around the world to find out what it takes to have a successful DesignOps function in your org.
From the idea of documentation as a knowledge graph, to optimizing an original model of the web to create a more powerful documentation system, we talk to Chase McCoy from Stripe about the future of design system documentation.
From community-driven design process improvements to the world of plugins and the future of design tools, we talk to Rogie King, Designer Advocate at Figma about the power of community.
From establishing what signs to look out for, to what to do when deprioritisation happens and how to mitigate it from happening again, we talk to Laura Kennedy, lead designer on design systems at GoodRx about the deprioritisation of design systems
From learning to understand the pain points for designer/developer collaboration, to what can make or break the success of a startup, to where the future of DesignOps is heading, we talk to Jerome de Lafargue, co-founder and CEO at zeroheight about how to build a DesignOps company.
From what a Chief of Staff does in the design org, to the signs that your company might need a Chief of Staff, to what aspects of a Chief of Staff can be implemented in a small design org, we talk to Tim Gilligan, Chief of Staff at Capital One about the role of a Chief of Staff.
From design systems from the experience of a developer, to the tools and processes that make design systems easier, to the future of design systems and DesignOrg, we talk to Brad Frost, Web Designer, Speaker, Consultant, Writer, Podcast Host and more about the developer experience of design systems
From the history of design tokens, to how the process of standardization of tokens, to where the future of DesignOps and Tokens are headed, we talk to Kaelig Deloumeau-Prigent, design and developer advocate and co-chair of the design tokens W3C community group about the standardization of design tokens.
From the collaboration between designers and engineers in design systems to the concept of hot potatoing between design and development, to how an attitude shift is needed in the realm of product design with the focus highlighting people, we talk to Dan Mall, Creative Director, CEO and founder of both SuperFriendly and Arcade and design systems extraordinaire about how designers can be better partners.
From how change management is an often misunderstood but essential part of any org change, to how to convince the org to go slow to go fast, to winning over the team with changes in their processes and tooling and why we need DesignOps in the C suite level, we talk to Patrizia Bertini, Associate Director of DesignOps at Babylon all about change management in DesignOps.