Glass House Games

Welcome to Glass House Games! With the support of our patrons we broadcast from the heart of Brick Lane in London. Expect long form discussions, analysis, and the hottest Shenmue II duck racing tips. New podcasts, videos, and livestreams every week. Subscribe to never miss out. Become a patron to support what we do, gain early access to our content and get involved in future shows! https://patreon.com/glasshousemedia

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Eine durchschnittliche Folge dieses Podcasts dauert 1h11m. Bisher sind 127 Folge(n) erschienen. Alle 4 Tage erscheint eine Folge dieses Podcasts.

Gesamtlänge aller Episoden: 6 days 10 hours 50 minutes

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episode 27: GHG talks romance in games, character crushes, and bread boys


"She was a huge fascist." - Shay 

"But a sexy fascist." - Jordan

Jordan, Shay, and Maggie talk about romance in video games, from games all about dating, to role-playing games that let you form relationships with elves and aliens, to our video game character crushes and what they say about us… Guess which one of us has a very “white bread” taste in men?

This episode contains spoilers for StarCraft.

Links:

https://www.gamesradar...


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 February 17, 2020  1h11m
 
 

episode 26: Reflections: Mosaic


"It almost feels like a mockery of people that use these things which feels mean." - Sam  

Jerica, Sam, and Alex CG reflect on Mosaic, a grey game in which you play through five days in the life of an indistinguishable office worker...


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 February 13, 2020  53m
 
 

episode 25: GHG talks UK Games Industry Census, diversity, and #RaiseTheGame (with UKIE)


"You're going to get cancelled off the back of this!" - Sam

Jordan, Shay, Sam, and UKIE’s CEO Jo Twist and Insight and Innovation Manager Luke Hebblethwaite talk about the UK Games Industry Census, a collaboration between the University of Sheffield (led by Dr Mark Taylor), the University of Leeds, and UKIE, with support from the Arts & Humanities Research Council...


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 February 10, 2020  1h20m
 
 

episode 24: Reflections: Wattam


“Because you didn’t need to eat the smell of summer, you needed to smell the smell of summer...” - Alex P  

Shay, Alex P and Kit reflect on Wattam from the weird and wonderful mind of Katamari Damacy creator, Keita Takahashi. Wattam is a quirky and colourful game that lets you control 100 playable characters each based on everyday items such as telephones, toys and toilets. Join us as we discuss the absurdity of eating golden poops and commandeering sentient facial features...


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 February 6, 2020  55m
 
 

episode 23: GHG talks The Sims, Black Widows, and mansion barons (with The English Simmer)


"There are deaths throughout the series." 

"And in real life, I guess." - Alex P

Jordan, Alex P, and special guest The English Simmer talk about the game Will Wright used to call “Doll House” and other people at Maxis called “The Toilet Game”. 2020 is the 20th anniversary of The Sims, and Jordan and special guest Mollie (a.k.a. The English Simmer)  have been there since the beginning...


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 February 3, 2020  1h16m
 
 

episode 22: Reflections: Ancestors The Humankind Odyssey


"Video games, everybody!" – CG  

Alex CG, Jerica, Alex P, and Sam reflect on Ancestors: the Humankind Odyssey, the new "science-based" survival game from Assassin's Creed and Prince of Persia: Sands of Time director Patrice Désilets. Set millions of years in the past at the outset of human evolution, the game tries to give a somewhat realistic portrayal of what our predecessors had to go through to get us to the present day...


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 January 30, 2020  1h26m
 
 

episode 21: GHG talks gateway games, Tetris mums, and Chinese New Year


“That's... why I have a daughter now!” – Alex P

Jordan, Sam, Maggie and Alex P talk about how to introduce a non-player to video games. In an ideal world you would choose someone’s first video game based on their existing interests, and take the time to help them through it… but in Jordan’s world, we’re creating a general starter pack to hand over to anyone who doesn’t play video games but wants to give them a try...


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 January 27, 2020  1h23m
 
 

episode 20: Reflections: Disco Elysium


"I felt like I was irradiated - you heard it here first!" - Alex CG  

Alex CG, Alex  P, and Sam reflect on Disco Elysium, the groundbreaking RPG / adventure game which swept the 2019 Game Awards and has many saying that a new bar has been set for games writing. We talk about the legacy of CRPGs, politics in games, portrayals of mental health, and the inspirations the game has drawn from literature, art, and history...


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 January 23, 2020  1h47m
 
 

episode 19: GHG talks Veganuary, Monster Hunter, and Pokémon steak


“But it did not meet its target...” – Jordan.
“... But it did not meat its target!” – Sam.

Jordan, Sam, and Alex P talk about vegetarianism and how games can make us reflect on our real-world diets. Should vegetarians think twice about killing virtual creatures? Could a game explicitly designed to criticise the meat industry convince anyone to convert to a vegetarian diet? And… do people eat Pokémon?

Links:

https://www.bbc.co...


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 January 20, 2020  1h11m
 
 

episode 18: Reflections: Pokémon Sword and Shield


“The best thing is listening to Pikachu’s cry when it’s big...” – Shay  

Alex P, Sam, Shay, & Jerica reflect on Pokémon Sword and Shield, the eighth mainline entry from Game Freak in a series that’s nearly 25 years old. We talk about British (but really just English) representation, game design, and Alex P’s greatest gaming accomplishment and/or shame.  

This episode contains spoilers.  

Links:  

https://www.polygon.com/2019/11/14/20.....


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 January 16, 2020  1h19m