Gesamtlänge aller Episoden: 6 days 10 hours 50 minutes
“You think of Mortal Kombat, you think of boobs, gore, and that’s it. But there’s actually a story there.” – Shay
Jordan, Shay, and Sam talk about the Netflix television adaptation of author Andrzej Sapkowski’s The Witcher saga...
"I've never wanted to swing on a 10-year-old more in my life." - Shay
Shay, Maggie and Jordan reflect on Life is Strange 2, third in the Life is Strange series from developers Dontnod Entertainment. Life is Strange 2 is a narrative-driven, choice-based episodic game focusing on the lives of two Mexican-American brothers, Sean and Daniel. The game touches on themes of belonging, racism and brotherhood...
“I don’t really like shooting at anyone or anything.” – Maggie.
Jordan, Shay, Sam, Maggie, and Alex P talk about ways they might improve their gaming lives in 2020. New Year’s Resolutions are probably just one more way we put too much emphasis on productivity, but also: we’ve all got big backlogs of unplayed games we should probably try to tackle...
“This was more of a chore-ific game than a horrific one.” – Maggie
Maggie, Jordan, and Shay reflect on Luigi’s Mansion 3, the third installment in the nearly two-decades-old franchise. It’s the second such offering by Next Level Games, and we talk about the game’s controls, our favourite levels in the game, and Gooigi of course. Guess who got to fulfil their hoovering fantasy?
This episode contains spoilers.
Links:
https://arstechnica...
“It was like Death Stranding... meets The Witcher... with Shadow of the Colossus aesthetics.” – Sam and Alex CG.
Jordan, Shay, Sam, Maggie, Alex P, and Alex CG talk about the past decade in video games, what has changed (and what hasn’t) since 2010, and what games from the past ten years were most important to each of us.
This episode contains spoilers for Heavy Rain but we may have actually managed to avoid spoiling anything else...
“I can’t make a mental map of all that shit he’s trying to tie together!” – Alex P
Maggie, Sam, Alex CG, and Alex P reflect on Death Stranding, the first release from Kojima Productions since its reformation as an independent studio. We talk about whether the game truly offered an “all-new, genre-defying experience for the PlayStation 4 system”, celebrity appearances, advertising in games, and whether it’s possible to tell a complex story without exposition...
“The enemy is capitalism, it’s not just Call of Duty.” – Sam.
Jordan, Shay, Sam, Alex CG, and Marijam Didžgalvytė talk about why AAA developers and publishers continue to insist that their games contain no political statements despite all the evidence to the contrary...
“You watch him get beat up by these two security guards and he’s like “can I come with you?”, that doesn’t make any sense!” – Shay
Sam, Shay, and Alex P reflect on The Outer Worlds, the latest RPG from Obsidian. We talk about its Fallout influence, satire of capitalism and why the main menu might be the best thing about it.
This episode contains spoilers.
Links:
https://www.videogameschronicle...
“I think it might be the worst game I’ve played this year” – Alex P.
Jordan, Maggie, and Alex P talk about the winners of The Game Awards, wonder why Disco Elysium wasn’t up for Game of the Year when it won so many other awards, and try to remember the name of the Xbox Series X.
Links:
https://thegameawards.com/
https://www.gamespot.com/articles/the...
https://www.theguardian.com/games/201...
https://www.youtube...
“I was surprised that the nerdy kid was called Brad.” – Jordan.
Jordan, Shay, Sam, and Maggie reflect on The Dark Pictures Anthology: Man of Medan, the choice-based survival horror game from Supermassive Games. Shay can’t help but compare it to Until Dawn, Sam has thoughts on the cinematic approach, and Jordan and Maggie prove that it’s probably much better when you play it with friends.
This episode contains spoilers...