Gesamtlänge aller Episoden: 17 days 5 hours 24 minutes
In this classic GameTek, Geoff discusses the Sunk Cost Fallacy. Duration: 05:05
What games cross over into traditional retailers like Target and Barnes and Noble? Mike and Geoff are joined by Andrew Lupp, National Sales Manager of PSI, to learn the ins and outs. Andrew works with big chains to help them decide which games will...
NEW CONTENT! Geoff interviews of Cornell about his recent research on predicting betrayal via written communications. The foundation of the study? An only repository of 300 Diplomacy games and all 150,000 messages they generated. Vlad's new project...
Mike and Geoff select their top 10 entries from the Ludology contest, and reveal the winner! Duration: 1:04:57
In this classic GameTek Geoff looks at memory, and how games work with or against it. Duration: 06:10
Mike and Geoff are pleased to welcome pinball game designer Keith Johnson, designer of games such as Simpsons Pinball Party, Revenge From Mars, and Lord of the Rings. What are the special design techniques used for designing a pinball game? How do...
In this classic GameTek, Geoff talks about luck and what increases or decreases it. Duration: 06:13
Mike and Geoff are pleased to welcome guest Richard Borg to discuss the art of designing war games with mainstream appeal. Mr. Borg is the designer of the Command and Colors series of games, which includes Memoir 44 and Battlelore. What are the...
In this classic GameTek, Geoff talks about making the player feel powerful. We also launch our part of the big Dice Tower Network contest! Duration: 7:42
Mike and Geoff open up the mailbag and answer difficult and interesting listener questions! Duration: 1:09:26