Gesamtlänge aller Episoden: 17 days 5 hours 24 minutes
In the classic GameTek, Geoff talks about Chaos Theory, and how it is reflected in game design. Duration: 06:54
In this episode, Geoff interviews Frank Merrick from about using games to get kids excited about science and technology. What are the special considerations when designing a game to be educational, fun, and challenging? Duration: 34:15
In this episode, Geoff interviews Frank Merrick from about using games to get kids excited about science and technology. What are the special considerations when designing a game to be educational, fun, and challenging? Duration: 34:15
In this classic GameTek, Geoff talks about two recent research results about choice. Duration: 5:15
Ryan and Geoff are joined by special guest Corey Koneiczka of Fantasy Flight Games designer of such classics as Battlestar Galactica, Mansions of Madness, and the upcoming Eldritch Horror. The topic? Expansions! Are they good or bad for the industry?...
How are dice and planets connected? Listen to this classic GameTek and find out! Duration: 06:47
Ryan and Geoff dedicate the entire show to reviewing their top 10 entries to the Dice Tower Network / Cool Stuff Inc contest, and announce the winner! Duration: 01:00:44
In this classic GameTek, Geoff explores fuzzy logic and how it applies to our attempts to categorize games - and everything else in the world. Duration: 07:45
Ryan and Geoff are joined by guest Mike Fitzgerald. Mike is the designer of a variety of card games including the Mystery Rummy series and Hooyah, but also spent many years working on CCGs like Wyvern, Magic, and Pokemon. Mike joins us to...
In this classic GameTek, Ryan and Geoff interview game designer Bob Abbott, designer of classic games like Confusion, Eleusis, and Code 777. Duration: 09:29 This episode of Ludology is sponsored by , the new publication from lautepelit.fi....