Studying Pixels

Studying Pixels combines game studies and a joyful engagement with video game culture. Every Sunday, game studies scholar Stefan Heinrich Simond and Japanese scholar Dan Hughes cover anything from reviews of contemporary games to news stories and from academic deep-dives to controversial discussions—all wrapped up in a sincere appreciation of everything geeky. Hosted on Acast. See acast.com/privacy for more information.

https://studyingpixels.com

Eine durchschnittliche Folge dieses Podcasts dauert 1h2m. Bisher sind 92 Folge(n) erschienen. Dieser Podcast erscheint wöchentlich.

Gesamtlänge aller Episoden: 3 days 23 hours 11 minutes

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episode 75: Super Mario Movie, The Original


No, you didn’t misread that. Stefan and Dan watched the original Super Mario Bros. movie from 1993 and they… have some thoughts. Was it a good film? No. Was it influential in the video game adaptation space? For better or worse, yes. Let’s see what it has to offer and what we can expect from the new movie coming out in April. 


Shownotes

Bob Hoskins: 'The Method? Living it out? Cobblers!’ (Simon Hattenstone)


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 April 2, 2023  59m
 
 

episode 74: The Magic of Motion Capturing (with Jimmy Corvan)


Motion capturing might look so smooth and effortless on screen but it is often the result of an intricate process. Our guest, Jimmy Corvan, can attest to that. He worked at the motion capture studio House of Moves for eleven years and shares his insights on how characters in The Last of UsMortal KombatCall of Duty and many more games (and films) were brought to life...


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 March 26, 2023  38m
 
 

episode 73: Review Round-Up: Wo Long, Forspoken, Fire Emblem Engage, and more


We’ve played so many games recently and barely had the time to squish them all into the show. So that is exactly we are doing with this episode. Here are our impression of Wo Long: Fallen DynastyForspokenFire Emblem EngageOctopath Traveller II, and the Dead Space Remake.

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 March 19, 2023  1h10m
 
 

episode 72: Like a Dragon: Ishin!


Dan has played Like a Dragon: Ishin, and is very excited to share not only his thoughts, but a bit of a history lesson on the Bakumatsu period, Modern Japanese history, and the ramifications of a game that uses real history for it’s narrative. Don’t miss it! 

Hosted on Acast. See acast.com/privacy for more information.


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 March 12, 2023  48m
 
 

Replay: Terrible Marketing Choices


This is a replay episode, originally aired on May 22, 2022.

How about we advertise a new game by paying off people’s speeding tickets for one day? Or, even better, how about we showcase a dead goat for some extra PR? Or maybe we plaster the inner city with racist billboards? – Sometimes it is truly impressive what publishers come up with to draw attention to their games. We go through 10 of the arguably most terrible marketing choices ever made...


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 March 8, 2023  58m
 
 

episode 71: Hogwarts Legacy


It is one of the biggest launches this year so far and at the same time one of the most contested one. In our review, we focus on the actual game and discuss how the magic of Hogwarts enthralled us just as much as the incessant repetition of the open world repulsed us.


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Hosted on Acast. See acast.com/privacy for more information.


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 March 5, 2023  1h30m
 
 

episode 70: Bizarre Gaming Gadgets


Every now and then, video game companies come up with the weirdest, most peculiar, and often entirely unusable gaming gadgets and accessories. Here are our favourites!

Shownotes

Plus 13. Heaven is a Halfpipe: The Story of Tony Hawk’s Pro Skater (Studying Pixels)

Title image by Marcin Wichary (https://www.flickr.com/photos/mwichary/45221968804/) under CC BY 2.0 license; cropped image for title fitting.









 February 19, 2023  1h3m
 
 

episode 69: Surprising Post-Games


Rolling the credits usually marks the end of a game. But some titles effectively flip the script. The credits are just the beginning of another adventure. We discuss games that present us with surprising, memorable, or simply extensive post-game content.

Hosted on Acast. See acast.com/privacy for more information.


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 February 12, 2023  1h2m
 
 

Replay: Games in the Box (with Claudius Clüver)


This is a replay episode, originally aired on November 28, 2021.

We might nostalgically look back at the beauty of game boxes and fail to realize how strongly they are linked to the economization of games. With our guest, game studies scholar Claudius Clüver, we trace how games got into the box and how, with the advent of digital distribution, they made their way back out.


Hosted on Acast. See acast.com/privacy for more information.


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 February 8, 2023  30m
 
 

episode 68: Reading Schrape’s Gamification and Governmentality


Gamification is one of the most extensively used buzzwords these days. And rightfully so, considering that the logic of play pervades just about all domains of daily life. We discuss Niklas Schrape’s critical reflection, based on the text Gamification and Governmentality.

Shownotes

Schrape, Niklas: Gamification and Governmentality. In: Mathias Fuchs, Sonia Fizek, Paolo Ruffino et al. (eds.): Rethinking Gamification. Lüneburg: meson press 2014, pp. 21–45...


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 February 5, 2023  1h7m