Gesamtlänge aller Episoden: 3 days 23 hours 11 minutes
Video games have repeatedly intersected with fake news. Whether it is the absurd claim that Hideo Kojima assassinated the former prime minister Shinzo Abe, the deliberate use footage from Arma 3 by Russian media, or the mishaps of CNN and BBC who included video game footage in news reporting. We discuss these cases and many more in order to discern why it keeps happening and what the detrimental consequences might be...
Have you ever played a game and just thought to yourself: “wow, I would really love to take a vacation in that world”? – Well, we certainly have! Here are our top picks, ten game worlds that would make for a splendid getaway.
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Have you ever played a game and just thought to yourself: “wow, I would really love to take a vacation in that world”? – Well, we certainly have! Here are our top picks, ten game worlds that would make for a splendid getaway.
Website | Twitter | Instagram
See acast.com/privacy for privacy and opt-out information.
Most of us have done it at some point, possibly without any awareness of the harm it might cause. After all, piracy has for a long time been an integral part of video game culture...
Men must be strong, show little emotion, and speak with violence—that is an exceedingly common trope in video games, referred to as hypermasculinity. We explore the concept of hypermasculinity to then focus on games that subvert or deconstruct it.
ShownotesMeasuring a macho personality constellation (Donald L. Mosher and Mark Sirkin)
Walking, Talking and Playing with Masculinities in Firewatch (Melissa Kagen)
Studying Pixels Plus 2...
After it’s surprise hit Until Dawn, Supermassive Games has rather consistently underwhelmed fans of cinematic, decision-based horror games. The Quarry is its attempt to return to form...
Since E3 is taking an extended vacation, Geoff Keighley has taken it upon himself to fill the summer lull with a major showcase. But does it live up to expectations? We go over the high- and lowlights of Summer Game Fest 2022...
Do we have a moral obligation towards virtual characters? Or do games threaten to corrupt our understanding of virtue? Time to continue our conversation about violence in video games; this time with Markus Schulzke’s Defending the Morality of Violent Video Games.
In our side quests, we then talk about France trying to maintain the purity of its language, Elon Musk trying to get away not crediting people, and the endless journey that is Elden Ring...
How about we advertise a new game by paying off people’s speeding tickets for one day? Or, even better, how about we showcase a dead goat for some extra PR? Or maybe we plaster the inner city with racist billboards? – Sometimes it is truly impressive what publishers come up with to draw attention to their games. We go through 10 of the arguably most terrible marketing choices ever made...
The list of controversies revolving around violence in video games is long. But is there anything morally wrong with explicit violence in games? And moreover, where does our the apprehension towards violence in games come from? Join us for a reading of David I. Waddington’s Locating the Wrongness in Ultra-Violent Video Games...