House of Games

Tune in every Wednesday for a new episode where your hosts, Rune and Otto, debate and discuss various topics related to game development, covering everything from how to get started with game development to the creative process and the current state and future of the industry. We'll also be featuring interviews with industry experts, indie developers, and veterans to give you a fresh behind-the-scenes perspective on the world of game development. Join us today, we have something for anyone interested in video games or video game development!

https://podcasters.spotify.com/pod/show/house-of-games

subscribe
share






episode 19: #19 – Level Design


How do you design a good level? What is affordance? How does movement affect level design? Join us for a thrilling discussion with Tobias Karlsson, a level design researcher and game developer at Pieces Interactive.

Your Hosts and Guest, and Their Games

  • https://www.piecesinteractive.se/ - The homepage for Pieces Interactive.
  • https://aloneinthedark.thqnordic.com/ - The homepage for the new Alone in the Dark game.
  • https://www.play-asia.com/red-colony-trilogy/13/70fmjh - The official store page for the physical release of the Red Colony trilogy.
  • https://www.nintendo.com/store/products/knifeboy-rebooted-switch/ - The Nintendo Switch store page for KnifeBoy Rebooted.
  • https://store.steampowered.com/search/?developer=RunicCodes&ndl=1&ignore_preferences=1 - Rune’s Steam store page.
  • https://ottowretling.medium.com/list/our-first-game-175f8c8b7ce1 - Otto’s blog about the development of “Tulip Craze”.
  • https://discord.gg/mYM72SQ9CP - The discord server for Game Hub Umeå.

Read the full description and transcription here: https://ottowretling.medium.com/house-of-games-episode-19-level-design-93e22324a260

--- Send in a voice message: https://podcasters.spotify.com/pod/show/house-of-games/message


fyyd: Podcast Search Engine
share








 April 26, 2023  55m