Summary
Using a rendering library can be a difficult task due to dependency issues and complicated APIs. Rohit Pandey wrote PyRay to address these issues in a pure Python library. In this episode he explains how he uses it to gain a more thorough understanding of mathematical models, how it compares to other options, and how you can use it for creating your own videos and GIFs.
PrefaceWhat are some of the most interesting or unexpected uses of PyRay that you are aware of?
[rohit] Physical simulations. Ex: Testing if a solid is a fair die, getting lower bounds for space packing efficiencies of solids. Creating interactive demos where a user can draw to provide input.
pyray repo – https://github.com/ryu577/pyray?utm_source=rss&utm_medium=rss
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The intro and outro music is from Requiem for a Fish The Freak Fandango Orchestra / CC BY-SA