The Creative Penn Podcast For Writers

Information, inspiration and interviews on writing, self-publishing, book marketing and making a living with your writing. If you need help with writing your book, or you want to learn how to navigate the new world of publishing and book marketing, then join Joanna Penn and her guests every Monday. Also covers the business of being a writer and how to make money with your books.

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Gaming, Writing And Collaboration With Nathan Meunier


OLD POST ALERT! This is an older post and although you might find some useful tips, any technical or publishing information is likely to be out of date. Please click on Start Here on the menu bar above to find links to my most useful articles, videos and podcast. Thanks and happy writing! – Joanna PennGamers love their games, many are addicted and are passionate about the experiences they are immersed in.
I think we'd all love to see more of that addictive behavior around books! In today's show, I interview Nathan Meunier, an author and game journalist, about what we can all learn from gaming.
In the intro I mention The Author's Guild fair contract initiative, the new Kindle for Kids Fire HD device and the interview about KDP Kids ebook creator, Thrillerfest in NYC in July. Plus, talking about Mark Dawson's Facebook Advertising for Authors course.
This podcast episode is sponsored by 99 Designs, where you can get all kinds of designs for your author business including book covers, merchandising, branding and business cards, illustrations and artwork and much more. You can get a Powerpack upgrade which gives your project more chance of getting noticed by going to: 99Designs.com/joanna
Nathan Meunier is an award-winning journalist and freelance writer who covers video games, technology, and geek culture. He's also an indie game developer and has non-fiction books on game journalism as well as indie publishing.
You can listen above or on iTunes or Stitcher, watch the video or read the notes and links below.

* Nathan had always been interested in entertainment writing and also writing books, and made the shift from journalism to freelance writing.


* The connections and also the differences between gaming and writing. And the opportunities that might be available in the near future to merge the worlds of books and games. And how he seeks out games for experiences he can't get with movies or books.


* The different types of games available that have narrative structure. And the opportunities available in gaming to make choices about different paths – or branches – in the story.


* The way that gaming companies work with writers, including approaching gaming companies as a freelance writer or being part of a creative team on a contractual basis. For gaming companies, writers can focus on character development, story, narrative, branching paths and world building.


* The parallels between large and small or indie companies that produces games, and the traditional and indie publishing worlds. Larger gaming companies often have a ‘self-publishing' option where they will allow developers to produce a game on their ...


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 June 15, 2015  59m