Welcome to Soundbyte, an audio mini-series that explores topics in the games industry. In our first episode, Astrid Johnson talks us through unionisation in the games industry. She speaks to Doug Cockle, aka Geralt of Rivia, about his negative experiences in the recording booth, and ‘Emma’ from Game Workers Unite, who explains the challenges of unionising. On top of that, we hear from two worker-owned studios, including the creators of Dead Cells. Links: The voice actor strike started in 2016: https://www.rockpapershotgun.com/2016/10/17/voice-actor-strike/ And was later suspended after a tentative agreement: https://www.rockpapershotgun.com/2017/09/26/voice-actor-strike-suspended-as-tentative-agreement-reached/ Adam’s coverage of the GDC unionisation debacle: https://www.rockpapershotgun.com/2018/03/23/the-game-industry-needs-to-change-and-it-begins-now/ Game Workers Unite website: https://www.gameworkersunite.org/ Pixel Pusher's website: http://www.pixelpushersunion-512.com/ Dead Cells is a good game: https://www.rockpapershotgun.com/tag/dead-cells/ Motion Twin's website: http://motion-twin.com/en/
Learn more about your ad choices. Visit megaphone.fm/adchoices