* (0:22) Catching up with how Chad’s campaign ended.
* (1:43) The steps taken to set the mood.
* (11:08) Pacing of the game.
* (15:36) Resolving the prophecies.
* (19:37) How the players helped the Game Master.
* (24:32) The things that went wrong. What Dan called “anticlimax” is more accurately “dénouement.”
* (31:33) A brick-wall ending.
* (40:38) What went right.
Hosts: Chad, Dan, Wayne