The Debug Log

Welcome to The Debug Log, a podcast about game development. Hosts Andrew, Obinna, Zack, Ryan, and Eduardo are all professional game developers. From games for health care to AAA mobile games, these guys have experienced it all and have the scars to prove it. That being said, this is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Aiming to be both entertaining and informative, the show targets developers of all skill levels. Whether you’re just getting started or have several games under your belt, you’re sure to find something of value. Join them each week as they deep dive into the evolving world of game development.



episode 97: Episode 97: It's Not a Bug, It's a Feature

As a game dev, you probably deal with bugs and glitches on a day-to-day basis. Today we are talking about the best kind of bugs, bugs that end up being happy accidents. The history of game development is full of stories of legendary glitches that became profound features, not only for the game being developed but for the industry at large. On today’s episode, we discuss some of our favorite examples of bugs becoming features. As usual, we sprinkle in a little advice on how you can make yourself more aware of opportunities for happy accidents in your projects. All that and more on this episode of The Debug Log. Thanks for tuning in this week and we hope you enjoy the show! Send any questions about this episode, to:


 2019-04-04  1h20m