We talk of setting and communicating difficulty to not overpower your characters, and to make sure that your players understand the difficulties that are presented to them. From a single patrol to a gang that’s chasing after the party we have ideas on how to make sure no one is taken by surprise.
Things talked about in this episode:
* Teen Titans Go* Dragonball Z* Xanatos Gambits* Infinity War* Captain America Civil War* The Last Airbender* Tron Vault Door
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