Forever Sound Version

Forever Sound Version is a video game music podcast from out of Newcastle upon Tyne that explores classic tracks and deep cuts from the 8-bit home computers and consoles onwards!

https://foreversoundversion.wordpress.com

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Episode 64 – Game Boy Advance Showcase


Forever Sound Version returns with a focus on one of Nintendo’s massive success stories – the Game Boy Advance. This system’s sound quality may leave a lot to be desired at times, but there is still a great abundance of interesting and exciting music to be heard throughout its software library, so lock in and enjoy these seven cuts from games like Final Fantasy Tactics Advance, Mario Kart: Super Circuit, and Astro Boy: Omega Factor!

Listen:

https://ia601403.us.archive.org/4/items/fsvep64/fsvep64.mp3

 

Robot Wars: Advanced Destruction (2001, Nintendo Game Boy Advance) ‘BGM #04’ by Steve Rockett

Final Fantasy Tactics Advance (2003, Nintendo Game Boy Advance) ‘At the Pub’ by Hitoshi Sakimoto

Astro Boy: Omega Factor (2003, Nintendo Game Boy Advance) ‘Stage Three’ by Kazuo Hanzawa and Tsuyoshi Kaneko

Sonic Advance (2002, Nintendo Game Boy Advance) ‘Secret Base Zone Act 1’ by Tatsuyuki Maeda, Yutaka Minobe, Hironobu Inagaki and Atsuyoshi Isemura

Kappa no Kai-kata: Katan Daibouken! (2005, Nintendo Game Boy Advance) ‘BGM #06’, composer unknown

Mario Kart: Super Circuit (2001, Nintendo Game Boy Advance) ‘Bowser Castle’ by Kenichi Nishimaki, Masanobu Matsunaga and Minako Hamano

Game & Watch Gallery 4 (2002, Nintendo Game Boy Advance) ‘Chef – Modern Mode’ by Riyou Kinugasa and Kengo Hagiwara

 

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 August 30, 2019  n/a